Magic items taking damage from falling

Kershek

Sci-Fi Newshound
If magic armor or a wand were to fall 100 feet, would they take 10d6 damage and can they be destroyed by the fall?
 

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likley

but...

1. DMs can reduce damage from various souces based on commpn sence. A cloak or hat would not worry from any fall.

2. falling objects might take less fall damage
 


frankthedm said:
wand is screwed

I dunno, Frank. As you said in the prior post, common sense should rule here.

Acc. to the DMG, a wand weighs about an ounce. If it's wood (as most are), it might well survive a 100-foot drop just fine. It may well just flutter down, esp. if there's any kind of updraft. (Picture a chopstick being dropped off a parking garage...)

OTOH, if it's made of a more exotic (and brittle) material, like ceramic or glass, it's probably toast.
 

frankthedm said:
I believe armor has 10 HP per point of AC
5hp/AC. Plus hardness. I personally do not think that falling damage means the same as 'smashing' so I would not apply it directly. It depends greatly on the situation in terms of what the object fell onto, how it was dropped (on purpose or not), etc. For most part, though, the item should not be greatly injured. One reason is that if a person wears the armor and falls 100,000ft, the armor is totally unaffected. :)
 

In this case, they (and other items) fell when a coffin levitating 100 feet in the air was disintegrated. Oh, and a whole lot of dirt fell with the items. They fell on a floor of heaped, loose earth.
 

I would say no damage. Or, at least, only superficial damage (scratches, etc.) that doesn't affect the functionality of the items. Perhaps you can also say that glass and ceramic items (e.g.) break.
 

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