You don't need a ton of feats. You just need one.I don't like the system of requiring a ton of feats to create items.
You seem bothered by the fact that not just any Joe Schmoe can make an item as efficiently as someone who has devoted a considerable portion of their time and energy (in the form of feats) to mastering their craft. Does it seem unfair to you that not just anyone can pick up a sword and gain four attacks per round, or pick up a spellbook and fling 9th level spells, or shoot an arrow at every target in sight in a single round? If it does, then you are playing the wrong game. The base item creation feats alone are useful enough that some people actually consider them overpowered and ban or restrict them in their games.You need the base feat and then you probably want artisan and then you probably want efficient creation on that so you only spend 18 days instead of 180 making an expensive item. That's 3 feats just to make one category of item. You still have to pay xp to make an item so it just seems overly burdensome.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.