Magic Jar seems to require a bunch of rulings; here are a couple of things I would like opinions on:
1) When you Jar someone you get to keep your WIS, CHA and INT. What happens if I cast Fox's Cunning on myself before I Jar my opponent? Do I get to keep the +4 INT or is that spell associated only with my old body?
2) What about a Headband of Intellect? If my old body is wearing one and my Jarred opponent is wearing one, what happens? Do I get the old body bonus, the new body bonus or the higher of the two?
3) What if I get Feebleminded while in the new body? Which brain gets fried? And when the Jar spell ends an I return to my old body, does the Feeblemind come with me or does it stay stuck to the new body?
4) Can your new body CDG itself?
5) Can you dismiss existing spells on the new body?
6) Can the new body's owner dismiss spells you have cast on his body once he returns? For instance, if I cast Polymorph Self on the new body (assuming that this affects the new body!) and turn him into a fish, then dismiss the Jar is he stuck as a fish?
7) General: Is there anything else to watch out for with this spell? I suspect there are lots of subtleties...
1) When you Jar someone you get to keep your WIS, CHA and INT. What happens if I cast Fox's Cunning on myself before I Jar my opponent? Do I get to keep the +4 INT or is that spell associated only with my old body?
2) What about a Headband of Intellect? If my old body is wearing one and my Jarred opponent is wearing one, what happens? Do I get the old body bonus, the new body bonus or the higher of the two?
3) What if I get Feebleminded while in the new body? Which brain gets fried? And when the Jar spell ends an I return to my old body, does the Feeblemind come with me or does it stay stuck to the new body?
4) Can your new body CDG itself?
5) Can you dismiss existing spells on the new body?
6) Can the new body's owner dismiss spells you have cast on his body once he returns? For instance, if I cast Polymorph Self on the new body (assuming that this affects the new body!) and turn him into a fish, then dismiss the Jar is he stuck as a fish?
7) General: Is there anything else to watch out for with this spell? I suspect there are lots of subtleties...
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