Don't know if this has been covered before by anyone, but anyway...
For the 2014 rules, Jeremy Crawford made the ruling that when you hit several targets with missiles from a Magic Missile spell, you rolled 1d4+1 ONCE and applied it as the same damage to each missile. This surprised a few people, but is what the rules said.
Chapter 9, Combat, Damage Rolls
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.
The 2024 rules have this to say about multiple targets from one spell:
Magic Missile now works as I've always known it - you roll 1d4+1 for each missile, regardless of number of targets! (The extra text of "make saving throws against it" changes how it works).
I've been frustrated by some of the changes, but this one I like!
(Awaits someone telling me a spell it now breaks...)
Cheers!
For the 2014 rules, Jeremy Crawford made the ruling that when you hit several targets with missiles from a Magic Missile spell, you rolled 1d4+1 ONCE and applied it as the same damage to each missile. This surprised a few people, but is what the rules said.
Chapter 9, Combat, Damage Rolls
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.
The 2024 rules have this to say about multiple targets from one spell:
Damage against Multiple Targets
When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a wizard casts Fireball, the spell’s damage is rolled once for all creatures caught in the blast.Magic Missile now works as I've always known it - you roll 1d4+1 for each missile, regardless of number of targets! (The extra text of "make saving throws against it" changes how it works).
I've been frustrated by some of the changes, but this one I like!
(Awaits someone telling me a spell it now breaks...)
Cheers!