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Magic Missile
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<blockquote data-quote="Allaric" data-source="post: 5248450" data-attributes="member: 80806"><p><strong>RE: Changes to Magic Missile</strong></p><p></p><p>There is a really easy explanation as to why Magic Missile was changed. </p><p> </p><p>In the new Essential rules they are trying to play to some nostalgic themes of old school. They wanted Magic Missile to be auto-hit like in days of old. Problem: This spell has the same name as the currently available and balanced 4E Magic Missile spell of the pre-essentials generic Wizard class and the Character Builder will not be able to handle having two descriptions for the same named power without serious re-programing. Solution? To hell with the established wizard power. Essentials demands Magic Missile works this way so it is changed for all versions of Wizards so Character Builder will work.</p></blockquote><p></p>
[QUOTE="Allaric, post: 5248450, member: 80806"] [b]RE: Changes to Magic Missile[/b] There is a really easy explanation as to why Magic Missile was changed. In the new Essential rules they are trying to play to some nostalgic themes of old school. They wanted Magic Missile to be auto-hit like in days of old. Problem: This spell has the same name as the currently available and balanced 4E Magic Missile spell of the pre-essentials generic Wizard class and the Character Builder will not be able to handle having two descriptions for the same named power without serious re-programing. Solution? To hell with the established wizard power. Essentials demands Magic Missile works this way so it is changed for all versions of Wizards so Character Builder will work. [/QUOTE]
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