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<blockquote data-quote="Quickleaf" data-source="post: 9396313" data-attributes="member: 20323"><p>I have a couple tricks I've tried, very likely will be unpopular. But before I even utter my D&D blasphemies, it almost sounds like your issue is the interaction between spells with <em>ongoing </em>saves & Magic Resistance being tedious and feeling unfair.</p><p></p><p>Could you just eliminate most ongoing saves for spells? There will be exceptions I'm sure, but just immediately addressing your Entangle issue, that might solve a lot of the issue you've described.</p><p></p><p>For things like Immolation where the ongoing save is necessary, you could just require "something needs to change to warrant the repeated save", e.g. some attempt to douse itself or extinguish the fire. Or else it becomes a race to break the caster's concentration.</p><p></p><p>So back to my tricks... I love to make monster-specific alternatives to Magic Resistance (as well as to B-P-S resistances). For example, I ran a coin-themed devil who had Magic Resistance to all spells except those ringing a holy water doused silver bell as a component or those cast by someone who selflessly tithed for a faith they believed in.</p><p></p><p>Mostly when I suggest this, GMs balk and say "No, too much work, want universal solution." I'm sure you can come up with a <em>better </em>solution to the current Magic Resistance mechanics that could work universally, but my view is it's the one-brush-stroke-fits-all approach that leads to milquetoast design like Magic Resistance. IOW I'm 100% sure that you can do <em>better</em>, but universal Magic Resistance mechanics are never going to feel awesome, they're just going to be better than uninspired.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9396313, member: 20323"] I have a couple tricks I've tried, very likely will be unpopular. But before I even utter my D&D blasphemies, it almost sounds like your issue is the interaction between spells with [I]ongoing [/I]saves & Magic Resistance being tedious and feeling unfair. Could you just eliminate most ongoing saves for spells? There will be exceptions I'm sure, but just immediately addressing your Entangle issue, that might solve a lot of the issue you've described. For things like Immolation where the ongoing save is necessary, you could just require "something needs to change to warrant the repeated save", e.g. some attempt to douse itself or extinguish the fire. Or else it becomes a race to break the caster's concentration. So back to my tricks... I love to make monster-specific alternatives to Magic Resistance (as well as to B-P-S resistances). For example, I ran a coin-themed devil who had Magic Resistance to all spells except those ringing a holy water doused silver bell as a component or those cast by someone who selflessly tithed for a faith they believed in. Mostly when I suggest this, GMs balk and say "No, too much work, want universal solution." I'm sure you can come up with a [I]better [/I]solution to the current Magic Resistance mechanics that could work universally, but my view is it's the one-brush-stroke-fits-all approach that leads to milquetoast design like Magic Resistance. IOW I'm 100% sure that you can do [I]better[/I], but universal Magic Resistance mechanics are never going to feel awesome, they're just going to be better than uninspired. [/QUOTE]
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