Magical Manufacturing

Build at at-will device that casts fabricate. This is about 90K gold pieces. This could churn out masterwork weapons en-mass, given raw materials. It does require that the operator have a pretty high craft score, but a skill bonus item should take care of that.
 
Last edited:

log in or register to remove this ad

Build at at-will device that casts fabricate. This is about 90K gold pieces. This could churn out masterwork weapons en-mass, given raw materials. It does require that the operator have a pretty high craft score, but a skill bonus item should take care of that.

Or just generate normal items in less time and sell them at the regular price...
 

I formed this idea for a 20th level caster, although you can modify it for 14th level for less profit.

I figured if you used polymorph any object you get 20000 cu feet of matter that could be dispelled.

I don't think a peasant would be too worried about a magician barging into their house to dispel their food and water... the idea is quite funny though.

So you can make with three castings 20000 cu feet of any meat any vegetable, and cheap alcohol

(to keep it permanent, use one small block of what you want, since then it has over 9 in the duration blocks since its the same kingdom, intelligence ect)

By splitting these into 1 cu feet blocks each, and selling them for 5 cp. peasants who live off 1 sp a week, could spend 100000 cp or 1000 gp per week. You now also have peasants who love you, and have an additional 5 cp a week spare to flood back into the economy.

each peasant family gets 1 cu foot of alcohol, 1 cu foot of meat and 1 cu foot of the vegetable (They would need to preserve this, probably by salting it) or peasants could spend their entire wage and buy double.

This money can be put into polymorph any object scrolls and used to sell masses of more varied fish vegetables drinks and such, for a rather cheap price.

_____
For added funsies use divinations to discover strange unknown hidden drinks, and be the person to invent kool aid and soda
 

I formed this idea for a 20th level caster, although you can modify it for 14th level for less profit.

I figured if you used polymorph any object you get 20000 cu feet of matter that could be dispelled.

I don't think a peasant would be too worried about a magician barging into their house to dispel their food and water... the idea is quite funny though.

So you can make with three castings 20000 cu feet of any meat any vegetable, and cheap alcohol

(to keep it permanent, use one small block of what you want, since then it has over 9 in the duration blocks since its the same kingdom, intelligence ect)

By splitting these into 1 cu feet blocks each, and selling them for 5 cp. peasants who live off 1 sp a week, could spend 100000 cp or 1000 gp per week. You now also have peasants who love you, and have an additional 5 cp a week spare to flood back into the economy.

each peasant family gets 1 cu foot of alcohol, 1 cu foot of meat and 1 cu foot of the vegetable (They would need to preserve this, probably by salting it) or peasants could spend their entire wage and buy double.

This money can be put into polymorph any object scrolls and used to sell masses of more varied fish vegetables drinks and such, for a rather cheap price.

_____
For added funsies use divinations to discover strange unknown hidden drinks, and be the person to invent kool aid and soda
So are you saying you start with a small piece of meat and some liquid as the base material, then make in into a larger and finer quality?
I think I'd following. You'd need a steady supply of Mercury, gum arabic, and smoke.Keeping up with the Mercury might be a trick, but this sounds doable.

You lost me with the economics math though, but that might be more my sleep-deprived-because-of-a-baby mind then your presentation.
 

You get the gist, I may be wrong, I am really quite new to D&D, and have a lot to learn; (And by learn I mean play test untill I understand, not read the game like a text book)

But yeah, you can make massive amounts of any 'non valueble item' provided it being dispelled is not a fear/threat.
 

Okay, if you polymorph a rock into a block of brie, spread it on some bread and eat it, what happens at the end of the spell's duration?:hmm:
 

Okay, if you polymorph a rock into a block of brie, spread it on some bread and eat it, what happens at the end of the spell's duration?:hmm:
Likely some very uncomfortable pooping.

But the trick is, upon mastering the understanding of Polymorph Any Object, see that the duration factor remains in the 9+ category. A Rock to Cheese could have the Same size (+2), Same intelligence (+2), and therefore only last 3 hours. Poopin problems.

However, a small crumb of cheese to 20,000 Cubic Feet of cheese has the same Kingdom (+5), Same class (+2), Related (+2), Same intelligence (+2) and therefore has a duration of permanent.
 

Ontop of that, you could make the cheese in date, after all, mouldy cheese to non mouldy, you don't even need good stuff

I think a fun idea is to make perfect water and then animate it

Perfect water is immune to electricity (due to having no impurities), and would be resistant to fire; kinda a fun concept (slightly off topic, but still there in heart :P)
 

Likely some very uncomfortable pooping.

However, a small crumb of cheese to 20,000 Cubic Feet of cheese has the same Kingdom (+5), Same class (+2), Related (+2), Same intelligence (+2) and therefore has a duration of permanent.

And breaks the rules of the spell.

D20 SRD said:
This spell cannot create material of great intrinsic value

The spell cannot be made to make items of great intrinsic value... my emphasis sits with the fact of intrinsic value. The item created has great intrinsic (and extrinsic) value in its total mass, and would be breaking the spell. Of course ymmv but just by the fact that you are producing 1000 GP of material from less than a cp seems to break the intrinsic value qualifier.

Also, 1000 GP for selling the cheese != the amount a spellcaster can make selling that 8th level spell slot to some poor, poor adventurer... :p.

Slainte,

-Loonook.
 
Last edited:

And breaks the rules of the spell.

The spell cannot be made to make items of great intrinsic value... my emphasis sits with the fact of intrinsic value. The item created has great intrinsic (and extrinsic) value in its total mass, and would be breaking the spell. Of course ymmv but just by the fact that you are producing 1000 GP of material from less than a cp seems to break the intrinsic value qualifier.
And all the examples are precious metals, rare thread and gems. I doubt Food, no matter how much, is in the spirit of that line. Granted, it is open to debate.

Also, 1000 GP for selling the cheese != the amount a spellcaster can make selling that 8th level spell slot to some poor, poor adventurer... :p.

While it is true that you can receive more money with a different use of this spell, you'd not earn the loving gratitude of a series of communities. Seeming generous and making money is potentially more profitable in the long run than just making money.
 

Remove ads

Top