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Pathfinder 1E Magical Maps and More released for Pathfinder Roleplaying Game

Trollitc

First Post
We've just released Masks of Magic & More! Featuring 10 new magical items which were created with the help of a real, live, in the field Anthropologist. It was an interesting process working with a Mesoamerica expert. You can find it righ here at DriveThruRPG.


We have for you today a selection of magical masks utilized in esoteric rituals by the most barbaric of peoples! And we mean that in no sense to portray barbarians as anything other than the fine, upstanding and occasionally psychotic individuals who are always welcome to spend their hard earned coins at our Emporium!


In addition to our selection of magical masks, we've unearthed the rarest of intellectual weapons! Strange shamanic talismans guaranteed to bring luck and vision! A cursed item that is so vile we can only sell it to licensed collectors! Licenses are available via our scribe for 10 GP per person.

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Inside you will find:



  • The Mask of the Hunter (Wondrous Item)
  • The Mask of the Prey (Wondrous Item)
  • The Powder Mask (Wondrous Item)
  • Quietus Mask (Wondrous Item)
  • Bag O Bones (Magical Item)
  • Sword of Minkin'Mar (Intelligent Magical Weapon)
  • The Ethereal Hook (Magical Item)
  • The Heart Plug (cursed item)
  • The Button of Charming (Magical Item)


And a bonus item: The Orcish Mask of Atavus (Wondrous Item) to go along with our soon to be released The World of Aruneus - The Orcs!
 
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A review

I posted a short review on DriveThruRPG yesterday. I'll post it here too as I've just found your post. Thanks for your cool pdfs! I love the zombie expansion!

As a long time D&D player who converted to Pathfinder the day the source book became available, I can happily say I very much enjoyed this supplement!

I can't wait to unleash the Sword of Minkin'Mar on my party.

There are four masks (five if you count the special orcs only addition) and five additional magical items which I think will add a lot of flavor to our campaign.

The only reason I've given this four stars out of five is that it may not be the best for an inexperienced GM. It leaves a lot of wiggle room for these various items in terms of how they'll be implemented in the game. Personally, I like that but inexperienced GMs may find it hard to place these items effectively in their campaign.

The items runt he gamut from inexpensive and good for low level characters to powerful and great for higher level characters. The one cursed item, the Heart Plug is pretty nasty!

Certainly worth a dollar.
 


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