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Magical Plants and Fruit
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<blockquote data-quote="Arbiter of Wyrms" data-source="post: 3579213" data-attributes="member: 18021"><p>I've been thinking about magical plants and fruit and about plants that might occur in a magic-rich setting, but which we do not have in our world. I've got a few idea that I like and I'll share, but I'd like to see what, if any similar ideas others have employed, or even just conceived of, for their own campaigns, </p><p></p><p>in short, I'll show you mine if you show me yours. . .</p><p></p><p><strong>Mage's Head:</strong> a whole genus of similar, large blossom flowers, these flowers thrive on magic and even derive some sustenance from it. This idea came from considering sunflowers, the blossoms of which follow the course of the sun through the day. Any number of variations on this flower might be fun: one with a vague face-like pattern of seeds in the blossom and long, drooping petals which resemble a beardand long hair; one which faces, and quickly tracks, the location of either arcane or divine spellcasters in preference to other sources of magic, despite invisibility or other concealing magical effects; one whose seeds are naturally-occurring <em>fireseeds</em>; one that grants cantrip-level beauty and grace to the songbirds that sustain themselves on its seeds; one which leeches prepared spells or spellslots from casters who sleep nearby; one which diminishes (reduces to minimum variable effect) the spells cast within 30', drawing nutrients from the stolen spell energy; one which feeds on psionics, incarnum, or whatchamacallit; one suitable for creating a short-lived metamagic rod; the possibilities are vast.</p><p><strong></strong></p><p><strong>Heart's fruit:</strong> similar in appearance to a peach, but purple in color, this fruit, when eaten, heightens the emotional state of the creature consuming it. Happy characters become euphorically contented; sad characters slip into morose catatonia; angry creatures fly into a rage and so forth.</p><p><strong></strong></p><p><strong>Nectarine of Joy:</strong> this fruit always fills the creature consuming it with profound happiness. The consumer feels such delight and such a profound sense of well-being that they enjoy a +4 morale bonus to all actions, check and saves. Prolonged use (as defined by the DM) may result in enhancement bonuses to ability scores similar to those conferred by extended Eagle's Splendor or Fox's Cunning, but may simultaneously inflict 1 point of temporary Wisdom damage unless the consumer succeeds at a low-DC Fortitude saving throw. Including this fruit in one's diet on a daily basis moves the consumer's alignment first toward good at one increment a month, and then toward chaos at the same increment. Chaotic Good consumers receive the effects of an <em>Eriador's Permanent Levity Spell</em> (BoEM) which stacks with the morale bonus conferred by the fruit.[sblock]This plant was specifically, and quite patiently bred by a botanist Arcanoloth on the first layer of Baator for a Tanarri General for use in the blood war, but is still being secretly tested in select locations on the prime material plane. It leeches the happiness, joy, hope, and benevolence from a region. Its widespreading roots consume the happiness from the inhabitants of one acre to produce a single fruit. As the roots spread wider and wider, more acreage may be leeched, inflicting a morose depression (-2 morale penalty to all inhabitants' actions) and a slow leeching of the soul (this is represented by an annual DC 10 Will save by each inhabitant of the area to avoid suffering 1 point of Charisma drain. The DC increases by two for each successful save.) Non-evil denizens of the tree's area of influence also move once step toward evil each time they are affected by the tree's charisma drain.[/sblock]The tree which produces the Nectarines of Joy generally requires 7-10 years of maturation before producing fruit. The wood of this tree is tough and fibrous, but breaks down quickly one harvested.</p><p></p><p><span style="font-size: 15px">What other plants have you all come up with?</span></p></blockquote><p></p>
[QUOTE="Arbiter of Wyrms, post: 3579213, member: 18021"] I've been thinking about magical plants and fruit and about plants that might occur in a magic-rich setting, but which we do not have in our world. I've got a few idea that I like and I'll share, but I'd like to see what, if any similar ideas others have employed, or even just conceived of, for their own campaigns, in short, I'll show you mine if you show me yours. . . [B]Mage's Head:[/B] a whole genus of similar, large blossom flowers, these flowers thrive on magic and even derive some sustenance from it. This idea came from considering sunflowers, the blossoms of which follow the course of the sun through the day. Any number of variations on this flower might be fun: one with a vague face-like pattern of seeds in the blossom and long, drooping petals which resemble a beardand long hair; one which faces, and quickly tracks, the location of either arcane or divine spellcasters in preference to other sources of magic, despite invisibility or other concealing magical effects; one whose seeds are naturally-occurring [I]fireseeds[/I]; one that grants cantrip-level beauty and grace to the songbirds that sustain themselves on its seeds; one which leeches prepared spells or spellslots from casters who sleep nearby; one which diminishes (reduces to minimum variable effect) the spells cast within 30', drawing nutrients from the stolen spell energy; one which feeds on psionics, incarnum, or whatchamacallit; one suitable for creating a short-lived metamagic rod; the possibilities are vast. [B] Heart's fruit:[/B] similar in appearance to a peach, but purple in color, this fruit, when eaten, heightens the emotional state of the creature consuming it. Happy characters become euphorically contented; sad characters slip into morose catatonia; angry creatures fly into a rage and so forth. [B] Nectarine of Joy:[/B] this fruit always fills the creature consuming it with profound happiness. The consumer feels such delight and such a profound sense of well-being that they enjoy a +4 morale bonus to all actions, check and saves. Prolonged use (as defined by the DM) may result in enhancement bonuses to ability scores similar to those conferred by extended Eagle's Splendor or Fox's Cunning, but may simultaneously inflict 1 point of temporary Wisdom damage unless the consumer succeeds at a low-DC Fortitude saving throw. Including this fruit in one's diet on a daily basis moves the consumer's alignment first toward good at one increment a month, and then toward chaos at the same increment. Chaotic Good consumers receive the effects of an [I]Eriador's Permanent Levity Spell[/I] (BoEM) which stacks with the morale bonus conferred by the fruit.[sblock]This plant was specifically, and quite patiently bred by a botanist Arcanoloth on the first layer of Baator for a Tanarri General for use in the blood war, but is still being secretly tested in select locations on the prime material plane. It leeches the happiness, joy, hope, and benevolence from a region. Its widespreading roots consume the happiness from the inhabitants of one acre to produce a single fruit. As the roots spread wider and wider, more acreage may be leeched, inflicting a morose depression (-2 morale penalty to all inhabitants' actions) and a slow leeching of the soul (this is represented by an annual DC 10 Will save by each inhabitant of the area to avoid suffering 1 point of Charisma drain. The DC increases by two for each successful save.) Non-evil denizens of the tree's area of influence also move once step toward evil each time they are affected by the tree's charisma drain.[/sblock]The tree which produces the Nectarines of Joy generally requires 7-10 years of maturation before producing fruit. The wood of this tree is tough and fibrous, but breaks down quickly one harvested. [SIZE=4]What other plants have you all come up with?[/SIZE] [/QUOTE]
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