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General Tabletop Discussion
*TTRPGs General
Magically Equipped vs. Unequipped - What is the Level Difference?
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<blockquote data-quote="Moonstone Spider" data-source="post: 3200710" data-attributes="member: 40079"><p>The Order of the Stick's abilities are somewhat unpredictable and don't really follow the rules of DnD very closely. For instance Roy's Bag of Tricks has produced both Rats and Rhinos. Rich Burlew has stated that he won't ever give out their exact level or abilities because he wants to be free to adlib as needed without contradicting anything he's said before.</p><p></p><p>Anyway on the main question, let's take a fighter as an example. He's the weakest without tools so this will be a highest-end baseline. Let's assume our 20th level fighter has a +5 weapon and a +6 belt of giant strength, and a +6 amulet of health.</p><p></p><p>He's lost +8 to hit and damage as a result, the equivalent of weapon specialization four times over for eight levels of feats just on damage alone. 8 Levels would also give him, by some coincidence, +8 to hit as a result of BAB so on that front those pieces of gear have set him back 8 levels.</p><p></p><p>Let's assume the fighter had Con 18 when he started. Assuming an average of 6 points per hit dice rolled and +4 for his con bonus he gets about 10HP per level. At level 20 the additional +3HD would have net him 60 more HP, so HP wise he's six levels down.</p><p></p><p>So based purely on weapon damage and HP it would look like a level 20 fighter's down by about 6-8 levels. Adding in armor bonuses probably easily takes him down to -8 levels although I don't have a good way to compare that offhand since the fighter has no ability to increase armor by level except equipment.</p></blockquote><p></p>
[QUOTE="Moonstone Spider, post: 3200710, member: 40079"] The Order of the Stick's abilities are somewhat unpredictable and don't really follow the rules of DnD very closely. For instance Roy's Bag of Tricks has produced both Rats and Rhinos. Rich Burlew has stated that he won't ever give out their exact level or abilities because he wants to be free to adlib as needed without contradicting anything he's said before. Anyway on the main question, let's take a fighter as an example. He's the weakest without tools so this will be a highest-end baseline. Let's assume our 20th level fighter has a +5 weapon and a +6 belt of giant strength, and a +6 amulet of health. He's lost +8 to hit and damage as a result, the equivalent of weapon specialization four times over for eight levels of feats just on damage alone. 8 Levels would also give him, by some coincidence, +8 to hit as a result of BAB so on that front those pieces of gear have set him back 8 levels. Let's assume the fighter had Con 18 when he started. Assuming an average of 6 points per hit dice rolled and +4 for his con bonus he gets about 10HP per level. At level 20 the additional +3HD would have net him 60 more HP, so HP wise he's six levels down. So based purely on weapon damage and HP it would look like a level 20 fighter's down by about 6-8 levels. Adding in armor bonuses probably easily takes him down to -8 levels although I don't have a good way to compare that offhand since the fighter has no ability to increase armor by level except equipment. [/QUOTE]
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Magically Equipped vs. Unequipped - What is the Level Difference?
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