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Make SPELLS Balanced
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<blockquote data-quote="Horwath" data-source="post: 8790498" data-attributes="member: 6801299"><p>I like 8d6 fireball.</p><p>There are more problems with casters than removing HP from targets.</p><p>Control, battlefield manipulations are far more effective than removing HPs.</p><p>Most monsters are huge bags of HPs anyway.</p><p></p><p>All spells should be around fireballs damage at 3rd spell level.</p><p></p><p>also damage spells need better scaling.</p><p></p><p>banishment goes from 1 target to 2 targets at spell levels 4 and 5.</p><p>+100% efficiency.</p><p>fireball goes from 9d6 to 10d6 from 4th to 5th level.</p><p>+11% efficiency. What a joke.</p><p></p><p>depending on side effects, damage types, AoE size, most, if not all damaging spells should be based on d6 and d8 only.</p><p></p><p>upcasting of damaging spells should be 3 dice for single target, and 2 dice for AoE.</p><p></p><p>I.E. </p><p>fireball should deal +2d6 extra per spell level. with +5ft radius increase.</p><p></p><p>Scorching ray should be 2 rays for 3d6 at 2nd level and gain one 3d6 ray per spell level.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8790498, member: 6801299"] I like 8d6 fireball. There are more problems with casters than removing HP from targets. Control, battlefield manipulations are far more effective than removing HPs. Most monsters are huge bags of HPs anyway. All spells should be around fireballs damage at 3rd spell level. also damage spells need better scaling. banishment goes from 1 target to 2 targets at spell levels 4 and 5. +100% efficiency. fireball goes from 9d6 to 10d6 from 4th to 5th level. +11% efficiency. What a joke. depending on side effects, damage types, AoE size, most, if not all damaging spells should be based on d6 and d8 only. upcasting of damaging spells should be 3 dice for single target, and 2 dice for AoE. I.E. fireball should deal +2d6 extra per spell level. with +5ft radius increase. Scorching ray should be 2 rays for 3d6 at 2nd level and gain one 3d6 ray per spell level. [/QUOTE]
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