Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8790760" data-attributes="member: 93670"><p>Lots of spells were dramatically buffed in 5e's streamlining & simplification with nonsensical results for the spell level. hypnotic pattern is a good example when you compare <a href="https://www.dndbeyond.com/spells/hypnotic-pattern" target="_blank">the 5e version</a> to older versions of that spell. Even going back to check the 2e version has the 5e one more powerful than either edition back when magic was super powered</p><p>[spoiler="2e"]</p><p>Hypnotic Pattern</p><p>(Illusion/Phantasm)</p><p></p><p>Range: 30 yds. Components: S, M</p><p>Duration: Special Casting Time: 2</p><p>Area of Effect: 30-ft. cube Saving Throw: Neg.</p><p></p><p> When this spell is cast, the wizard creates a weaving, twisting pat-</p><p>tern of subtle colors in the air. This pattern causes any creature look-</p><p>ing at it to become fascinated and stand gazing at it as long as the </p><p>spellcaster maintains the display, plus two rounds thereafter. The </p><p>spell can captivate a maximum of 24 levels, or Hit Dice, of creatures </p><p>(for example, 24 creatures with 1 Hit Die each, 12 with 2 Hit Dice, </p><p>etc.). All creatures affected must be within the area of effect, and </p><p>each is entitled to a saving throw vs. spell. A damage-inflicting attack </p><p>on an affected creature frees it from the spell immediately.</p><p> The wizard need not utter a sound, but he must gesture appropri-</p><p>ately while holding a glowing stick of incense or a crystal rod filled </p><p>with phosphorescent material.</p><p>[/spoiler]</p><p>[spoiler="3.5"]</p><h3>Hypnotic Pattern</h3><h4><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#illusion" target="_blank">Illusion</a> (<a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#pattern" target="_blank">Pattern</a>) [<a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#descriptor" target="_blank">Mind-Affecting</a>]</h4> <table style='width: 100%'><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#level" target="_blank">Level</a>:</th><td><a href="https://www.d20srd.org/srd/spellLists/bardSpells.htm#secondLevelBardSpells" target="_blank">Brd 2</a>, <a href="https://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm#secondLevelSorcererWizardSpells" target="_blank">Sor/Wiz 2</a></td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#components" target="_blank">Components</a>:</th><td>V (Brd only), S, M; see text</td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#castingTime" target="_blank">Casting Time</a>:</th><td>1 <a href="https://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions" target="_blank">standard action</a></td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#range" target="_blank">Range</a>:</th><td>Medium (100 ft. + 10 ft./level)</td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#effect" target="_blank">Effect</a>:</th><td>Colorful lights in a 10-ft.-radius spread</td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#duration" target="_blank">Duration</a>:</th><td><a href="https://www.d20srd.org/srd/skills/concentration.htm" target="_blank">Concentration</a> + 2 rounds</td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#savingThrow" target="_blank">Saving Throw</a>:</th><td>Will negates</td></tr><tr><th><a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#spellResistance" target="_blank">Spell Resistance</a>:</th><td>Yes</td></tr></table><p>A twisting pattern of subtle, shifting colors weaves through the air, <a href="https://www.d20srd.org/srd/conditionSummary.htm#fascinated" target="_blank">fascinating</a> creatures within it. Roll <a href="https://www.enworld.org/javascript%3Avoid(0);" target="_blank">2d4</a> and add your caster level (maximum 10) to determine the total number of Hit Dice of creatures affected. Creatures with the fewest HD are affected first; and, among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted. Affected creatures become fascinated by the pattern of colors. Sightless creatures are not affected.</p><p></p><p>A <a href="https://www.d20srd.org/srd/classes/sorcererWizard.htm#wizard" target="_blank">wizard</a> or <a href="https://www.d20srd.org/srd/classes/sorcererWizard.htm#sorcerer" target="_blank">sorcerer</a> need not utter a sound to cast this spell, but a <a href="https://www.d20srd.org/srd/classes/bard.htm" target="_blank">bard</a> must sing, play music, or recite a rhyme as a verbal component.</p><p></p><h4>Material Component</h4><p>[/spoiler]</p><p>[spoiler="5e"]</p><p>LEVEL</p><p>3rd</p><p>CASTING TIME</p><p>1 Action</p><p>RANGE/AREA</p><p>120 ft (30 ft )</p><p>COMPONENTS</p><p>S, M *</p><p>DURATION</p><p><em>Concentration</em> 1 Minute</p><p>SCHOOL</p><p>Illusion</p><p>ATTACK/SAVE</p><p>WIS Save</p><p>DAMAGE/EFFECT</p><p>Charmed</p><p></p><p>You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed" target="_blank">charmed</a> for the duration. While <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed" target="_blank">charmed</a> by this spell, the creature is <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Incapacitated" target="_blank">incapacitated</a> and has a speed of 0.</p><p>The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.[/spoiler]</p><p></p><p>Bizarrely the 5e version dramatically bumps the AoE size over 3.5 & bumps both aoe as well as range over 2e yet removes the hit dice limit from both all while removing the hurdle of being SR:yes from 3.5.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8790760, member: 93670"] Lots of spells were dramatically buffed in 5e's streamlining & simplification with nonsensical results for the spell level. hypnotic pattern is a good example when you compare [URL='https://www.dndbeyond.com/spells/hypnotic-pattern']the 5e version[/URL] to older versions of that spell. Even going back to check the 2e version has the 5e one more powerful than either edition back when magic was super powered [spoiler="2e"] Hypnotic Pattern (Illusion/Phantasm) Range: 30 yds. Components: S, M Duration: Special Casting Time: 2 Area of Effect: 30-ft. cube Saving Throw: Neg. When this spell is cast, the wizard creates a weaving, twisting pat- tern of subtle colors in the air. This pattern causes any creature look- ing at it to become fascinated and stand gazing at it as long as the spellcaster maintains the display, plus two rounds thereafter. The spell can captivate a maximum of 24 levels, or Hit Dice, of creatures (for example, 24 creatures with 1 Hit Die each, 12 with 2 Hit Dice, etc.). All creatures affected must be within the area of effect, and each is entitled to a saving throw vs. spell. A damage-inflicting attack on an affected creature frees it from the spell immediately. The wizard need not utter a sound, but he must gesture appropri- ately while holding a glowing stick of incense or a crystal rod filled with phosphorescent material. [/spoiler] [spoiler="3.5"] [HEADING=2]Hypnotic Pattern[/HEADING] [HEADING=3][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#illusion']Illusion[/URL] ([URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#pattern']Pattern[/URL]) [[URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#descriptor']Mind-Affecting[/URL]][/HEADING] [TABLE] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#level']Level[/URL]:[/TH] [TD][URL='https://www.d20srd.org/srd/spellLists/bardSpells.htm#secondLevelBardSpells']Brd 2[/URL], [URL='https://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm#secondLevelSorcererWizardSpells']Sor/Wiz 2[/URL][/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#components']Components[/URL]:[/TH] [TD]V (Brd only), S, M; see text[/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#castingTime']Casting Time[/URL]:[/TH] [TD]1 [URL='https://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions']standard action[/URL][/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#range']Range[/URL]:[/TH] [TD]Medium (100 ft. + 10 ft./level)[/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#effect']Effect[/URL]:[/TH] [TD]Colorful lights in a 10-ft.-radius spread[/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#duration']Duration[/URL]:[/TH] [TD][URL='https://www.d20srd.org/srd/skills/concentration.htm']Concentration[/URL] + 2 rounds[/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#savingThrow']Saving Throw[/URL]:[/TH] [TD]Will negates[/TD] [/TR] [TR] [TH][URL='https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#spellResistance']Spell Resistance[/URL]:[/TH] [TD]Yes[/TD] [/TR] [/TABLE] A twisting pattern of subtle, shifting colors weaves through the air, [URL='https://www.d20srd.org/srd/conditionSummary.htm#fascinated']fascinating[/URL] creatures within it. Roll [URL='https://www.enworld.org/javascript%3Avoid(0);']2d4[/URL] and add your caster level (maximum 10) to determine the total number of Hit Dice of creatures affected. Creatures with the fewest HD are affected first; and, among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted. Affected creatures become fascinated by the pattern of colors. Sightless creatures are not affected. A [URL='https://www.d20srd.org/srd/classes/sorcererWizard.htm#wizard']wizard[/URL] or [URL='https://www.d20srd.org/srd/classes/sorcererWizard.htm#sorcerer']sorcerer[/URL] need not utter a sound to cast this spell, but a [URL='https://www.d20srd.org/srd/classes/bard.htm']bard[/URL] must sing, play music, or recite a rhyme as a verbal component. [HEADING=3]Material Component[/HEADING] [/spoiler] [spoiler="5e"] LEVEL 3rd CASTING TIME 1 Action RANGE/AREA 120 ft (30 ft ) COMPONENTS S, M * DURATION [I]Concentration[/I] 1 Minute SCHOOL Illusion ATTACK/SAVE WIS Save DAMAGE/EFFECT Charmed You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed']charmed[/URL] for the duration. While [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Charmed']charmed[/URL] by this spell, the creature is [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/appendix-a-conditions#Incapacitated']incapacitated[/URL] and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.[/spoiler] Bizarrely the 5e version dramatically bumps the AoE size over 3.5 & bumps both aoe as well as range over 2e yet removes the hit dice limit from both all while removing the hurdle of being SR:yes from 3.5. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
Top