Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 8792813" data-attributes="member: 58172"><p>Here is a list of all of the official 5e spells at 1st slot.</p><p></p><p>In this assessment, spells must be worth preparing. Spells that a character is less likely to prepare probably work better for a nonspell feature, such as skill or nonspell ritual. Normally, spells that are useful in combat are highly regarded. Spells that are versatile and invite thinking outside-the-box, like Silent Image, are also highly regarded. A spell listed as "(near)" has a range of 15 feet or less, and is better for melee-competent characters like Paladin and Hexblade but less good for "squishy" characters like most Wizard builds.</p><p></p><p>The spells list from Problematic to Worst to Best. Generally spells in the same group are tough choices to choose between. The spells should rank from worse to better. If you feel a particular spell is out of order, mention which two spells it should instead go between.</p><p></p><p><strong>1st SLOT</strong></p><p>[SPOILER]</p><p><strong>Obsolete Spells − 5e skills obsolete this spell − NEEDS RETHINK </strong></p><p>Identify → Arcana skill → short rest automatically identifies any magic item</p><p>Comprehend Languages → History skill</p><p>Jump → Athletics skill</p><p>Animal Friendship → Animal Handling skill</p><p>Detect Poison and Disease → Medicine skill</p><p>Snare → Survival skill</p><p>Detect Planar/Good/Evil → Religion/Arcana skill</p><p>Detect Magic → Arcana skill (this spell is excellent but works better as skill)</p><p></p><p><strong>Unworthy Spells − mostly unworthy of preparation − NEEDS RETHINK</strong></p><p>Color Spray</p><p>Purify Food and Drink</p><p>Create Food and Water</p><p>Ceremony</p><p></p><p><strong>Less Useful − ineffective/situational/unlikely to prepare − NEEDS BOOST/RETHINK</strong></p><p>Floating Disk</p><p>Witchbolt</p><p>Speak with Animals</p><p>Unseen Servant</p><p>Searing Smite (near)</p><p></p><p><strong>Not Bad − forgivable to prepare but other spells better − NEEDS DOUBLECHECK</strong></p><p>Ray of Sickness</p><p>Arms of Hadar (near)</p><p>Alarm</p><p>Beast Bond</p><p>Feather Fall</p><p>Charm Person</p><p>Divine Favor (near)</p><p>Compelled Duel (near)</p><p>Armor of Agathys</p><p>False Life</p><p>Hail of Thorns (near)</p><p>Longstrider</p><p>Bane</p><p>Sanctuary</p><p></p><p><strong>Good − standard effect for this spell slot</strong></p><p>Heroism</p><p>Ice Knife</p><p>Locate Object</p><p>Earth Tremor (near)</p><p>Burning Hands (near)</p><p>Inflict Wounds (near)</p><p>Chromatic Orb</p><p>Catapult</p><p>Chaos Bolt</p><p>Fog Cloud</p><p>Wrathful Smite (near)</p><p>Command</p><p>Grease</p><p>Cause Fear</p><p>Shield of Faith</p><p>Protection From Planar/Evil/Good</p><p>Thunderwave</p><p>Expeditious Retreat</p><p>Zephyr Strike (near)</p><p>Cure Wounds</p><p>Goodberry</p><p>Mage Armor</p><p>Tashas Caustic Brew</p><p>Hellish Rebuke</p><p>Dissonant Whispers</p><p>Ensnaring Strike (near)</p><p>Sleep</p><p>Disguise Self</p><p>Silent Image</p><p></p><p><strong>Excellent − may or may not be balanced − NEEDS DOUBLECHECK</strong></p><p>Faerie Fire</p><p>Thunderous Smite (near)</p><p>Hunters Mark</p><p>Hex (near)</p><p>Absorb Elements</p><p>Guiding Bolt</p><p>Magic Missile</p><p>Healing Word</p><p>Find Familiar</p><p>Entangle</p><p>Tashas Hideous Laughter</p><p>Shield</p><p>Bless</p><p></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8792813, member: 58172"] Here is a list of all of the official 5e spells at 1st slot. In this assessment, spells must be worth preparing. Spells that a character is less likely to prepare probably work better for a nonspell feature, such as skill or nonspell ritual. Normally, spells that are useful in combat are highly regarded. Spells that are versatile and invite thinking outside-the-box, like Silent Image, are also highly regarded. A spell listed as "(near)" has a range of 15 feet or less, and is better for melee-competent characters like Paladin and Hexblade but less good for "squishy" characters like most Wizard builds. The spells list from Problematic to Worst to Best. Generally spells in the same group are tough choices to choose between. The spells should rank from worse to better. If you feel a particular spell is out of order, mention which two spells it should instead go between. [B]1st SLOT[/B] [SPOILER] [B]Obsolete Spells − 5e skills obsolete this spell − NEEDS RETHINK [/B] Identify → Arcana skill → short rest automatically identifies any magic item Comprehend Languages → History skill Jump → Athletics skill Animal Friendship → Animal Handling skill Detect Poison and Disease → Medicine skill Snare → Survival skill Detect Planar/Good/Evil → Religion/Arcana skill Detect Magic → Arcana skill (this spell is excellent but works better as skill) [B]Unworthy Spells − mostly unworthy of preparation − NEEDS RETHINK[/B] Color Spray Purify Food and Drink Create Food and Water Ceremony [B]Less Useful − ineffective/situational/unlikely to prepare − NEEDS BOOST/RETHINK[/B] Floating Disk Witchbolt Speak with Animals Unseen Servant Searing Smite (near) [B]Not Bad − forgivable to prepare but other spells better − NEEDS DOUBLECHECK[/B] Ray of Sickness Arms of Hadar (near) Alarm Beast Bond Feather Fall Charm Person Divine Favor (near) Compelled Duel (near) Armor of Agathys False Life Hail of Thorns (near) Longstrider Bane Sanctuary [B]Good − standard effect for this spell slot[/B] Heroism Ice Knife Locate Object Earth Tremor (near) Burning Hands (near) Inflict Wounds (near) Chromatic Orb Catapult Chaos Bolt Fog Cloud Wrathful Smite (near) Command Grease Cause Fear Shield of Faith Protection From Planar/Evil/Good Thunderwave Expeditious Retreat Zephyr Strike (near) Cure Wounds Goodberry Mage Armor Tashas Caustic Brew Hellish Rebuke Dissonant Whispers Ensnaring Strike (near) Sleep Disguise Self Silent Image [B]Excellent − may or may not be balanced − NEEDS DOUBLECHECK[/B] Faerie Fire Thunderous Smite (near) Hunters Mark Hex (near) Absorb Elements Guiding Bolt Magic Missile Healing Word Find Familiar Entangle Tashas Hideous Laughter Shield Bless [/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
Top