Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 8803912" data-attributes="member: 58172"><p>Regarding the damage progression. Many players are emotionally attached to the 8d6 <em>Fireball</em>. Instead of reducing the <em>Fireball</em> damage, what about calibrating every other spell with <em>Fireball</em> as the standard? It is a power up for many damage spells in the game. But it leaves <em>Fireball</em> alone, and makes the lower slots a bit more worth spending a precious slot on. Meanwhile, it doesnt make too much difference at the higher slots, and actually matches the 9th-slot a bit better. The numbers are for spells that only deal damage: spells that deal damage plus some other effect typically are one die less. For example, in the 2014 Players Handbook, <em>Burning Hands</em> currently deals 3d6 damage. The following table would either improve it to 4d6 damage, or else add some kind of nondamage benefit while leaving it 3d6. Personally, I wouldnt go this direction, but can live with it. Your thoughts?</p><p></p><p></p><p></p><table style='width: 100%'><tr><td><strong>SLOT</strong></td><td><strong>MULTI-TARGET</strong></td><td><strong>ONE-TARGET</strong></td></tr><tr><td><strong>1st-slot </strong></td><td><strong>4d6 damage (14)</strong></td><td><strong>4d8 damage (18)</strong></td></tr><tr><td><strong>2nd-slot</strong></td><td><strong>6d6 damage (21)</strong></td><td><strong>6d8 damage (27)</strong></td></tr><tr><td><strong>3rd-slot</strong></td><td><strong>8d6 damage (28)</strong></td><td><strong>8d8 damage (36)</strong></td></tr><tr><td><strong>4th-slot</strong></td><td><strong>10d6 damage (35)</strong></td><td><strong>10d8 damage (45)</strong></td></tr><tr><td><strong>5th-slot</strong></td><td><strong>12d6 damage (42)</strong></td><td><strong>12d8 damage (54)</strong></td></tr><tr><td><strong>6th-slot</strong></td><td><strong>14d6 damage (49)</strong></td><td><strong>14d8 damage (63)</strong></td></tr><tr><td><strong>7th-slot</strong></td><td><strong>16d6 damage (56)</strong></td><td><strong>16d8 damage (72)</strong></td></tr><tr><td><strong>8th-slot</strong></td><td><strong>18d6 damage (63)</strong></td><td><strong>18d8 damage (81)</strong></td></tr><tr><td><strong>9th-slot</strong></td><td><strong>20d6 damage (70)</strong></td><td><strong>20d8 damage (90)</strong></td></tr></table></blockquote><p></p>
[QUOTE="Yaarel, post: 8803912, member: 58172"] Regarding the damage progression. Many players are emotionally attached to the 8d6 [I]Fireball[/I]. Instead of reducing the [I]Fireball[/I] damage, what about calibrating every other spell with [I]Fireball[/I] as the standard? It is a power up for many damage spells in the game. But it leaves [I]Fireball[/I] alone, and makes the lower slots a bit more worth spending a precious slot on. Meanwhile, it doesnt make too much difference at the higher slots, and actually matches the 9th-slot a bit better. The numbers are for spells that only deal damage: spells that deal damage plus some other effect typically are one die less. For example, in the 2014 Players Handbook, [I]Burning Hands[/I] currently deals 3d6 damage. The following table would either improve it to 4d6 damage, or else add some kind of nondamage benefit while leaving it 3d6. Personally, I wouldnt go this direction, but can live with it. Your thoughts? [TABLE] [TR] [TD][B]SLOT[/B][/TD] [TD][B]MULTI-TARGET[/B][/TD] [TD][B]ONE-TARGET[/B][/TD] [/TR] [TR] [TD][B]1st-slot [/B][/TD] [TD][B]4d6 damage (14)[/B][/TD] [TD][B]4d8 damage (18)[/B][/TD] [/TR] [TR] [TD][B]2nd-slot[/B][/TD] [TD][B]6d6 damage (21)[/B][/TD] [TD][B]6d8 damage (27)[/B][/TD] [/TR] [TR] [TD][B]3rd-slot[/B][/TD] [TD][B]8d6 damage (28)[/B][/TD] [TD][B]8d8 damage (36)[/B][/TD] [/TR] [TR] [TD][B]4th-slot[/B][/TD] [TD][B]10d6 damage (35)[/B][/TD] [TD][B]10d8 damage (45)[/B][/TD] [/TR] [TR] [TD][B]5th-slot[/B][/TD] [TD][B]12d6 damage (42)[/B][/TD] [TD][B]12d8 damage (54)[/B][/TD] [/TR] [TR] [TD][B]6th-slot[/B][/TD] [TD][B]14d6 damage (49)[/B][/TD] [TD][B]14d8 damage (63)[/B][/TD] [/TR] [TR] [TD][B]7th-slot[/B][/TD] [TD][B]16d6 damage (56)[/B][/TD] [TD][B]16d8 damage (72)[/B][/TD] [/TR] [TR] [TD][B]8th-slot[/B][/TD] [TD][B]18d6 damage (63)[/B][/TD] [TD][B]18d8 damage (81)[/B][/TD] [/TR] [TR] [TD][B]9th-slot[/B][/TD] [TD][B]20d6 damage (70)[/B][/TD] [TD][B]20d8 damage (90)[/B][/TD] [/TR] [/TABLE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Make SPELLS Balanced
Top