Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making a construct familiar a magic item?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kiracat" data-source="post: 1300055" data-attributes="member: 8390"><p>Ummmm . . . . the wizard in the campaign wants to enchant his familiar as a magic item, which can then use its new abilities as a magic item to cast spells and/or have higher AC, etc. </p><p></p><p>I would ordinarily say this is impossible, but the wizard did spend a feat to make his familiar a construct. Since his familiar is essentially an object, he feels he should be able to enchant him. So far, I've told him that he can create, say, a collar to allow his familiar to cast a particular spell (or have improved AC, or whatnot), or he can use a feat to gain "improved familiar" which I will let him use to "improve" his construct in a number of ways without having to dismiss it (I gave him a list of things which I would allow after application of "improved familiar" and told him the list was negotiatable, as long as what he wanted stayed in the same power range). He feels that requiring him to spend a feat is unfair, given the construct's nature. He has pointed out that a Mongoose book about constructs allows them to be enchanted as magical items, but I haven't been able to review the book, to see if that's also true if the construct is being used as a familiar, and I think some Mongoose stuff is unbalanced, anyway.</p><p></p><p>Anyway, I feel very uncomfortable making having him just use his "create wondrous item" ability to imbue the familiar with any magic powers he can think of (even assuming I make him do it with command-word activation or continuous effect prices, instead of spell-trigger). It seems like that power only comes with "permanency," and then it's still very limited. He, OTOH, feels that I am abusing my power and by not allowing him to improve his construct. Am I being unreasonable in requiring him to spend a feat to make his construct inherently more magic-y?</p></blockquote><p></p>
[QUOTE="Kiracat, post: 1300055, member: 8390"] Ummmm . . . . the wizard in the campaign wants to enchant his familiar as a magic item, which can then use its new abilities as a magic item to cast spells and/or have higher AC, etc. I would ordinarily say this is impossible, but the wizard did spend a feat to make his familiar a construct. Since his familiar is essentially an object, he feels he should be able to enchant him. So far, I've told him that he can create, say, a collar to allow his familiar to cast a particular spell (or have improved AC, or whatnot), or he can use a feat to gain "improved familiar" which I will let him use to "improve" his construct in a number of ways without having to dismiss it (I gave him a list of things which I would allow after application of "improved familiar" and told him the list was negotiatable, as long as what he wanted stayed in the same power range). He feels that requiring him to spend a feat is unfair, given the construct's nature. He has pointed out that a Mongoose book about constructs allows them to be enchanted as magical items, but I haven't been able to review the book, to see if that's also true if the construct is being used as a familiar, and I think some Mongoose stuff is unbalanced, anyway. Anyway, I feel very uncomfortable making having him just use his "create wondrous item" ability to imbue the familiar with any magic powers he can think of (even assuming I make him do it with command-word activation or continuous effect prices, instead of spell-trigger). It seems like that power only comes with "permanency," and then it's still very limited. He, OTOH, feels that I am abusing my power and by not allowing him to improve his construct. Am I being unreasonable in requiring him to spend a feat to make his construct inherently more magic-y? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making a construct familiar a magic item?
Top