Ummmm . . . . the wizard in the campaign wants to enchant his familiar as a magic item, which can then use its new abilities as a magic item to cast spells and/or have higher AC, etc.
I would ordinarily say this is impossible, but the wizard did spend a feat to make his familiar a construct. Since his familiar is essentially an object, he feels he should be able to enchant him. So far, I've told him that he can create, say, a collar to allow his familiar to cast a particular spell (or have improved AC, or whatnot), or he can use a feat to gain "improved familiar" which I will let him use to "improve" his construct in a number of ways without having to dismiss it (I gave him a list of things which I would allow after application of "improved familiar" and told him the list was negotiatable, as long as what he wanted stayed in the same power range). He feels that requiring him to spend a feat is unfair, given the construct's nature. He has pointed out that a Mongoose book about constructs allows them to be enchanted as magical items, but I haven't been able to review the book, to see if that's also true if the construct is being used as a familiar, and I think some Mongoose stuff is unbalanced, anyway.
Anyway, I feel very uncomfortable making having him just use his "create wondrous item" ability to imbue the familiar with any magic powers he can think of (even assuming I make him do it with command-word activation or continuous effect prices, instead of spell-trigger). It seems like that power only comes with "permanency," and then it's still very limited. He, OTOH, feels that I am abusing my power and by not allowing him to improve his construct. Am I being unreasonable in requiring him to spend a feat to make his construct inherently more magic-y?
I would ordinarily say this is impossible, but the wizard did spend a feat to make his familiar a construct. Since his familiar is essentially an object, he feels he should be able to enchant him. So far, I've told him that he can create, say, a collar to allow his familiar to cast a particular spell (or have improved AC, or whatnot), or he can use a feat to gain "improved familiar" which I will let him use to "improve" his construct in a number of ways without having to dismiss it (I gave him a list of things which I would allow after application of "improved familiar" and told him the list was negotiatable, as long as what he wanted stayed in the same power range). He feels that requiring him to spend a feat is unfair, given the construct's nature. He has pointed out that a Mongoose book about constructs allows them to be enchanted as magical items, but I haven't been able to review the book, to see if that's also true if the construct is being used as a familiar, and I think some Mongoose stuff is unbalanced, anyway.
Anyway, I feel very uncomfortable making having him just use his "create wondrous item" ability to imbue the familiar with any magic powers he can think of (even assuming I make him do it with command-word activation or continuous effect prices, instead of spell-trigger). It seems like that power only comes with "permanency," and then it's still very limited. He, OTOH, feels that I am abusing my power and by not allowing him to improve his construct. Am I being unreasonable in requiring him to spend a feat to make his construct inherently more magic-y?