RangerWickett
Legend
How feasible do you think this would be (particularly if one were to pitch it as an article to Dragon)?
New slayer mode. You lose proficiency in military weapons, but your unarmed strikes are +3 proficiency and d8 damage. You can use ki foci. You add your focus's enhancement bonus to grab attempts too.
You can keep armor proficiency, but if you're wearing cloth or no armor, you get a +2 bonus to AC. (Some brawlers would want to wear scale, and what's the harm in that?)
Add Acrobatics as a class skill.
Instead of the 'add your Dex bonus to attacks' most slayers get, you get flurry of blows.
Add some new stance options. Most of these would be mobility based, to recreate the 'full discipline' movement options.
Keep power strike as is.
At 7th level, instead of axe, heavy blade, or staff, you can choose an unarmed strike option. If you power strike unarmed, . . . what? Should you grab the enemy? Doesn't really fit a 'mobile warrior' idea.
I'm just pondering. Would you be interested in a build like this?
New slayer mode. You lose proficiency in military weapons, but your unarmed strikes are +3 proficiency and d8 damage. You can use ki foci. You add your focus's enhancement bonus to grab attempts too.
You can keep armor proficiency, but if you're wearing cloth or no armor, you get a +2 bonus to AC. (Some brawlers would want to wear scale, and what's the harm in that?)
Add Acrobatics as a class skill.
Instead of the 'add your Dex bonus to attacks' most slayers get, you get flurry of blows.
Add some new stance options. Most of these would be mobility based, to recreate the 'full discipline' movement options.
Keep power strike as is.
At 7th level, instead of axe, heavy blade, or staff, you can choose an unarmed strike option. If you power strike unarmed, . . . what? Should you grab the enemy? Doesn't really fit a 'mobile warrior' idea.
I'm just pondering. Would you be interested in a build like this?