DracoSuave
First Post
4th edition is not 3.5, and some things changed for a reason.
I guess people don't mind that it was 1 minute in 3.5 but now that the house rule makes it 4 minutes it's all of a sudden "too fast"? Pff...
4th edition is not 3.5, and some things changed for a reason.
this is the same game where if you go to sleep with 1 hit point you wake up the next day with full hit points.. So what's the difference if I have to spend a minute or a couple hours when all you have to do is rez the guy and keep on going like nothing happened? Everyone is worried about keeping the "adventuring" day down a t. Will it matter if you can rez someone in 5 minutes or 5 hours? If it's 5 minutes then you can do it like Doctor Proctor said before that the guy can be alive in the short time you spend resting. If it's 5 hours then you can just as easily hole your party in some part of the dungeon. It amounts to the same thing but my house rule just makes it faster to do so. Do I really want to spend 10 minutes casting tenser's floating disc? No, not really. I still have to spend the gold for it either way.DracoSuave said:4th edition is not 3.5, and some things changed for a reason.
Why not, though? I don't quite see what difference it makes if it's five minutes or ten.Do I really want to spend 10 minutes casting tenser's floating disc? No, not really.
I also vaguely remember there's already something in the game that allows you to perform rituals faster - wasn't there an item in AV that allows you to halve the time it normally takes?
4th edition is not 3.5, and some things changed for a reason.
And no short rests being 5 minutes does not make a difference. You have 1 question when dealing with time for short rests. Do they have enough time for a short rest or not. If no, it does not really matter you probably wont finish a short ritual and you wont get the short rest. If yes, really the question is am I giving them enough time to get to full health and do what they want or not.