Spoof said:
Hey how did you add the icons to the program. I can make the tiles but I have no idea how to get the program to find them. I know it has to do with teh Tile list notepad that is there, I just do not know how to add them on.
Such as I make a tile saved as "Fire Sword" how do I get it on the notepad in such a way that the program will find it?
Well... when you look at the text file the first word is the description of the tile. When a tile is selected it's description appears in on the status bar of the program.
Next is the tile's identifier followed by the tile's file name. The identifier must begin at
column 50 from the lines beginning. Spaces only.
No tabs!
While the description can be anything you want the identifier has a format.
T is for terrain tiles and H is for the overlays like the village and lair tiles. Three digits giving each tile a unique number follow this. The file name of the tile follows the number. No spaces.
Example:
Farmland T001farmland.bmp
The identifier “T001farmland.bmp” must begin at column 50!
Also you will notice a small black box on the last line of the text file if you are using notepad.
DO NOT delete this! It is the end of file marker and is necessary for the program to read the file properly.
I hope this helps. And by all means post your custom tiles… please.
And no rounser I haven't tried to print a map in black and white yet but that is a good suggestion.