CapnZapp
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Forked from: Making daily powers reliable
The simplest solution is to use the same rule for Reliable powers too. You hit, the power is used up. You miss, you get to use it the next encounter (but Reliable kicks in to let you try the next round too).
However, this does cause something of a counter-intuitive situation:
A Fighter would probably want to miss the first time.
Effectively, for the price of one round's action, he gets to use his Daily one extra time that day.
Interesting. Now the remaining question is what to do about powers that actually are Reliable.ppaladin123 said:In one game I play in the DM (Rechan on the enworld.org forums) has a house rule like this: if you miss with a daily you recover it at the end of a short rest rather than an extended rest. I think this is a nice compromise position since you can't spam it during an encounter until you hit but you don't completely waste it on a miss.
The simplest solution is to use the same rule for Reliable powers too. You hit, the power is used up. You miss, you get to use it the next encounter (but Reliable kicks in to let you try the next round too).
However, this does cause something of a counter-intuitive situation:
A Fighter would probably want to miss the first time.
Effectively, for the price of one round's action, he gets to use his Daily one extra time that day.
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