Ranger REG
Explorer
We have something like that. It's called the Damage Saving Throw System from Mutants & Masterminds and Blue Rose. This is by far the first d20-based wound-level rules mechanics I've seen.CarlZog said:Well, at the risk of sounding like a broken record, this one of the big reasons I like Alternity. It replaces hit points with a "durability" system that classifies damage as fatigue, stun, wounds, and mortal damage. The points are based on attributes, and don't ramp up with experience like d20.