SW: SAGA has turned all saves into defenses. I like the idea, but a number of people mentioned that they prefer to roll to save on some occassions to keep things interesting. What about this suggestion:
There would only be two saving throws: Will and Fortitude
These would be rolled normally, as they are now.
Reflex save would disappear completely and would become part of defense. For area of effect spells, the attacks would be rolled individually against each enemy within the area of effect, but the DM could rule that one roll would apply against all if there were too many (there could be more exact guidelines for this: e.g. 10 enemies).
Classes would get a defense progression and armour would provide DR.
This arrangement preserves rolling to avoid effects on many occassions, but still combines reflex saves and defense. Anyway, what do you think?
There would only be two saving throws: Will and Fortitude
These would be rolled normally, as they are now.
Reflex save would disappear completely and would become part of defense. For area of effect spells, the attacks would be rolled individually against each enemy within the area of effect, but the DM could rule that one roll would apply against all if there were too many (there could be more exact guidelines for this: e.g. 10 enemies).
Classes would get a defense progression and armour would provide DR.
This arrangement preserves rolling to avoid effects on many occassions, but still combines reflex saves and defense. Anyway, what do you think?