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<blockquote data-quote="Stoutstien" data-source="post: 9431326" data-attributes="member: 7020569"><p>As someone who ran and still runs an after school TTRPG club I would say the first hurdle is basics supplies. Not just dice but pencils, paper, and the basic stuff is usally a bigger issue than content.</p><p></p><p>As for online play that requires both a high speed Internet connection and a device that can handle a VTT and chat. Locally about 1/5 don't have anything better 3g phone service.</p><p></p><p>The biggest issue is lack of public spaces. I had days of back forth to get the local library to allow play and to actual put out the source books I donated on the shelf. </p><p></p><p>WoTC could also stop being so blatantly dinkish with the whole IP thing. Seems to be one issue after another for years now.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 9431326, member: 7020569"] As someone who ran and still runs an after school TTRPG club I would say the first hurdle is basics supplies. Not just dice but pencils, paper, and the basic stuff is usally a bigger issue than content. As for online play that requires both a high speed Internet connection and a device that can handle a VTT and chat. Locally about 1/5 don't have anything better 3g phone service. The biggest issue is lack of public spaces. I had days of back forth to get the local library to allow play and to actual put out the source books I donated on the shelf. WoTC could also stop being so blatantly dinkish with the whole IP thing. Seems to be one issue after another for years now. [/QUOTE]
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