Making the Witch a Warlock Build

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I'd like to reserve this space for my ongoing tinkering changing the Heroes of the Feywild Witch from a Wizard build to a Warlock build. I've only begun some very preliminary outlining, but I think it'd be a fun exploration of mechanics, powers, and role to see if I can accomplish this to a degree my players would actually consider it in my games.

As of now, one of my players plays a Warlock, and has since day 1, but she happens to be female and does call herself a witch, so it's really of no great necessity, I think I more want to try my hand at it. I want to beef up my designing chops some.

On that note, has anyone attempted any sort of conversion or switch? I'm interested in hearing how you might have gone about it.
 

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Hmm... sounds interesting. Charisma based I'd assume? Keep the cantrips (cantrips rock) and witch benefits but no Pact Boon.

Pact At Will: Witch Bolt - the sustained thing (based on Charisma).
Pact Encounters - port the level 1 ones. Otherwise count as Fey Pact for bewitching goodness.

No Wizard dailies other than Foe to Frog (or arguably other single target dailies). Possibly Stinking Cloud.

Possibly more powerful than a standard feypact warlock. But of all the worries I have "more powerful than a feypact warlock" isn't a big one.
 

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