Siberys
Adventurer
If you know an existing formatting-based programming language (such as javascript) it's pretty easy. You basically define the various areas in the mse-game file, then define their placement and looks in the mse-style folder.
The best way to learn it is to take an existing template and mod it. If you do that long enough, you'll start grokking the structure and can start making very heavy modifications, or even design your own.
I can't do a full tutorial, but if you have more specific questions, I can probably help; I've made several templates.
The best way to learn it is to take an existing template and mod it. If you do that long enough, you'll start grokking the structure and can start making very heavy modifications, or even design your own.
I can't do a full tutorial, but if you have more specific questions, I can probably help; I've made several templates.