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Maliki's C&C Campaign
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<blockquote data-quote="Maliki" data-source="post: 2438459" data-attributes="member: 19073"><p>WK5 (2-14-05) Lair of the Hooded One </p><p></p><p>After two more days of travel through the Wildwolfe Hills, the party gets to a slightly less rugged portion of the hills. With Schohn scouting ahead, the party finds a group of 5 goblins gathing sticks in a small wooded vale. He reports back to the party and the party decides to surround the goblins and attack. The goblins hear the party and drop thier bundles of sticks and begin to draw weapons. A quick sleep spell by Necromos send 4 goblins to nappyville, the 5th truns to flee but is quickly caught in a entagle spell thrown by Sylvia. The party quickly disposes of the goblins and hide the bodies. Each goblin had a bundle of 10-15 thin sticks, each about 2' long(some sticks show sighns of being broken to the right length) </p><p>The wizard telld the the party that the sticks all appear to bbe about wand sized. Perplexed the party trudges on, folllowing a faint trail north into the mountains. </p><p></p><p>After camping for another night, the party arrives at a small valley, a small village of stone and mud huts rests in the center, smoke rising from several of the crude huts. No activity can be seen in the village. On the far side of the village, the party sees a wooden catwalk winding up the side of a steep hill, leading to an open cave. A little movement can be seen in the caves entrance. </p><p></p><p>Necromos asks "Do you want to wait untill night?" </p><p>Ryld almost shouted "No! Theyr'e goblins, they like the dark!" </p><p></p><p>After a lot of talk, tha party decides to sneak around the village and climb up the catwalk to the cave entrance. Listening, the party hears sounds of movement, and goblin voices from inside. Entering the tunnnel, they see a small chamber to the right, and a group of six goblins lingering down the hall. Once again a sleep spell from Necromos drops all six goblins. Ryld, Beroguer and Sylvia search the small chamber, while the others go to slay the sleeping goblins. Necromos and Luthien manage to find a well hidden pit trap, taking a fair amount of damage. The search of the side chamber turns up a few coppers and little else. Using rope and grappling hooks that Ryld brought along the party passes the pit and slays the sleeping goblins. Beroguer casts a few cure spells and the party proceeds down the tunnel. </p><p></p><p>Futher down the tunnel the party finds a lever to deactivate the pit trap, and two strange marks on the floor.(resembling the butt end of a spear being pounded into the ground, tow marks about 2' apart, near the wall) </p><p>Unable to figure any meaning for the marks the party journeyed deeper into the tunnels, untill they reached a sqyare chamber of cut stone. A large circular hole in the center was covered by a platform with a winch and pully system attached. The platform and pully all looked new. The only other feature was a small glyph carved into the wall near the pit.(Schohn the ranger identified this as a goblin sign for danger) </p><p></p><p>The party climbs onto the platform and lowers themselves through 5' of solid rock, then another 15' to the mines second level. Beroguer informs the party that the mine looks to have been made by humans long ago. Several side tunnels branch off following the ore veins. At the end of one tunnel, the party finds a yellow mold covering the walls and floor, Rlyd quickly tosses his torch and the mold smolders and burns. the party returns to the main tunels and continues on untill the tunnel Y's. At the end of the right fork the party finds the remains of a very large spider, obviously killed by magival fire. The other branch leads to a large nest of rats. Nine large rats start to attack the party, but again a sleep spell from Necromos stops six of them, two others are killed before they can attack. The last manages a small scratch on Sylvia before it too is cut down. </p><p></p><p>A search turns up a few coins and small gems, along with several glass beads. Rlyd breaks one of the beads to no affect, and the party adds the beads to thier treasure. With nowhere left to go on this level the party returns to the "elevator/lift" and descends once again. This time the platform comes to rest on solid stone, the party had reached the bottom level. A short tunnel connects the platform chamber to a large natural cavern. As the party weaves its way through the stalagmite/stalagtite filled chamber, several stalagtites break off over the party and fall near the party. The party is quite shocked as the stalagtites then begin crawling towards the cavern walls. The party easily catches the slow moving piecers, and easily slays the near helpless creatures. </p><p></p><p>At the back of the cavern the party finds a makeshift cell, made of old cart rails. in the cell is a half starved female goblin. The goblin claims to be a spy sent by Thrask Three-Teeth. She informs the party that when she was captured she was brought into the small chamber inside the caves mouth where she was blindfolded and led a short distance down a tunnel where she was forced up a ladder to face the Hooded One.(The party quickly figures out the strange marks in the tunnel on the top level). </p><p>The goblin, Nak'skree, agrees to join the party. She is given healing then armed with a dagger and shield. Nak, tells the party that she is convinced that the Hooded One is not a goblin of any kind, but something else in disguise.(Perhaps a human or half-elf) </p><p></p><p>The party returns to top level and goes to the strange marks they had found on the floor. Searching high on the wall abobe the marks the party finds a tunnel concealed by a earth colored canvas. Rlyd climbs up and lowers a ladder down for the rest of the party. </p><p></p><p>The party travels down a narrow hall a short distance, untill they hear goblin voices. Wanting to surprise whatever is in the chamber the party decides to charge ahead.(Actually is was Ryld, Luthien, Schohn and Sylvia who charged. Necromos. Beroguer and Nak hung back.) Bursting int a large cut stone chamber 30' square with a door set into the far wall, the party finds 4 large goblins guards. The goblins all dressed in scale mail, with small metal shields. One is drinking from a wineskin, one is sharpening a spear and the other two are playing cards at a small table. </p><p></p><p>Round 1 </p><p>Sylvia attaacks the goblin drinking from the wineskin and misses, the goblin swings landing a glancing blow on the druid. Schohn moves and attacks the goblin with the spear, dropping it with a single blow. Ryld charges one of the seated goblins, hitting it and knocking it to the ground, the goblin manages to scramble to his feat and grab it own spear but missing Ryld. Luthien rushed the other goblin at the table, but both he and the goblin miss. </p><p></p><p>round 2 </p><p>Schohn moves to aid Sylvia and the two of them manage to drop the goblin with the wineskin. Ryld lands a crit on his already wounded goblin slaying it, and Luthien lands a killing blow on the last goblin.(it was the first time the paladin had scored a hit since the campaign started). </p><p></p><p>The door then opens and a ogre squeezes through followed by a tall figure in a hooded robe. The creature introduces itself as Brakk-Ni, and offers the party the chance to surrender, the party in return makes the same offer to Brakk-Ni. After some more banter the party charges, but the monsters are quite ready. </p><p></p><p>round 1 </p><p>Brakk-Ni launches magic missiles(2) at Necromos dropping him to the ground. The ogre rushes forward but misses Ryld. Sylvia and Schohn rush the hooded one, both scoring hit but are unable to drop the spellcaster. Rlyd and Luthian face off with the ogre. Ryld wounds the brute, Luthian misses. Beroguer tends to Necromos and Nak grabs up one of the maces dropped by the goblin guards. </p><p></p><p>round 2 </p><p>Nak charges the hooded one landing a killing blow with her new mace. The ogre slams Luthian with his club, dropping the noble paladin. The rest of the party pounce on the ogre and bring him down. </p><p></p><p>Beroguer revives both luthian and Necromos. Brakk-Ni proves to be human. Necromos recognizes him as a advanced student, named Anathoth, from the Academy in Endhome. Before the parties eyes a large demonic handprint appears to burn itself onto the head of Anathoth. </p><p></p><p>The party then searches the two rooms. They retrieve a magical ring from Anathoth, and a key which opens a locked chest in the back chamber, and a belt made of gold links. (The chest holds a mix of several hundred gold, silver and copper coins, as well as a half dozen gems. The ogres beltpouch held another small gem and 40 GP. Also in the back room the party finds Anathoth's spellbook and several books dealing with the creation and identification of charged magic items, A book dealing with the battle of Shedhrigs Pass, and a common to goblin dictionary, along with several guides to outdoor survival. The party also find 4 amber teardrops that detect as magical, as does the ring taken from Anathoth. </p><p>And lastly they find 18 strange stone disks(about 3" in diameter) with strange markings and a hole bored through the middle. </p><p></p><p>This is where the session ended, the players had little time to discuss the books, the strange amber crystals. or the stone disks. </p><p></p><p>Corey(Beroguer) was missing from the group so his character was run by the DM. Jamie(who plays Elektra) has quite a busy work schedule and will play only rarely. Most often she will not be with the party. </p><p></p><p>Next session planned for 2-21</p></blockquote><p></p>
[QUOTE="Maliki, post: 2438459, member: 19073"] WK5 (2-14-05) Lair of the Hooded One After two more days of travel through the Wildwolfe Hills, the party gets to a slightly less rugged portion of the hills. With Schohn scouting ahead, the party finds a group of 5 goblins gathing sticks in a small wooded vale. He reports back to the party and the party decides to surround the goblins and attack. The goblins hear the party and drop thier bundles of sticks and begin to draw weapons. A quick sleep spell by Necromos send 4 goblins to nappyville, the 5th truns to flee but is quickly caught in a entagle spell thrown by Sylvia. The party quickly disposes of the goblins and hide the bodies. Each goblin had a bundle of 10-15 thin sticks, each about 2' long(some sticks show sighns of being broken to the right length) The wizard telld the the party that the sticks all appear to bbe about wand sized. Perplexed the party trudges on, folllowing a faint trail north into the mountains. After camping for another night, the party arrives at a small valley, a small village of stone and mud huts rests in the center, smoke rising from several of the crude huts. No activity can be seen in the village. On the far side of the village, the party sees a wooden catwalk winding up the side of a steep hill, leading to an open cave. A little movement can be seen in the caves entrance. Necromos asks "Do you want to wait untill night?" Ryld almost shouted "No! Theyr'e goblins, they like the dark!" After a lot of talk, tha party decides to sneak around the village and climb up the catwalk to the cave entrance. Listening, the party hears sounds of movement, and goblin voices from inside. Entering the tunnnel, they see a small chamber to the right, and a group of six goblins lingering down the hall. Once again a sleep spell from Necromos drops all six goblins. Ryld, Beroguer and Sylvia search the small chamber, while the others go to slay the sleeping goblins. Necromos and Luthien manage to find a well hidden pit trap, taking a fair amount of damage. The search of the side chamber turns up a few coppers and little else. Using rope and grappling hooks that Ryld brought along the party passes the pit and slays the sleeping goblins. Beroguer casts a few cure spells and the party proceeds down the tunnel. Futher down the tunnel the party finds a lever to deactivate the pit trap, and two strange marks on the floor.(resembling the butt end of a spear being pounded into the ground, tow marks about 2' apart, near the wall) Unable to figure any meaning for the marks the party journeyed deeper into the tunnels, untill they reached a sqyare chamber of cut stone. A large circular hole in the center was covered by a platform with a winch and pully system attached. The platform and pully all looked new. The only other feature was a small glyph carved into the wall near the pit.(Schohn the ranger identified this as a goblin sign for danger) The party climbs onto the platform and lowers themselves through 5' of solid rock, then another 15' to the mines second level. Beroguer informs the party that the mine looks to have been made by humans long ago. Several side tunnels branch off following the ore veins. At the end of one tunnel, the party finds a yellow mold covering the walls and floor, Rlyd quickly tosses his torch and the mold smolders and burns. the party returns to the main tunels and continues on untill the tunnel Y's. At the end of the right fork the party finds the remains of a very large spider, obviously killed by magival fire. The other branch leads to a large nest of rats. Nine large rats start to attack the party, but again a sleep spell from Necromos stops six of them, two others are killed before they can attack. The last manages a small scratch on Sylvia before it too is cut down. A search turns up a few coins and small gems, along with several glass beads. Rlyd breaks one of the beads to no affect, and the party adds the beads to thier treasure. With nowhere left to go on this level the party returns to the "elevator/lift" and descends once again. This time the platform comes to rest on solid stone, the party had reached the bottom level. A short tunnel connects the platform chamber to a large natural cavern. As the party weaves its way through the stalagmite/stalagtite filled chamber, several stalagtites break off over the party and fall near the party. The party is quite shocked as the stalagtites then begin crawling towards the cavern walls. The party easily catches the slow moving piecers, and easily slays the near helpless creatures. At the back of the cavern the party finds a makeshift cell, made of old cart rails. in the cell is a half starved female goblin. The goblin claims to be a spy sent by Thrask Three-Teeth. She informs the party that when she was captured she was brought into the small chamber inside the caves mouth where she was blindfolded and led a short distance down a tunnel where she was forced up a ladder to face the Hooded One.(The party quickly figures out the strange marks in the tunnel on the top level). The goblin, Nak'skree, agrees to join the party. She is given healing then armed with a dagger and shield. Nak, tells the party that she is convinced that the Hooded One is not a goblin of any kind, but something else in disguise.(Perhaps a human or half-elf) The party returns to top level and goes to the strange marks they had found on the floor. Searching high on the wall abobe the marks the party finds a tunnel concealed by a earth colored canvas. Rlyd climbs up and lowers a ladder down for the rest of the party. The party travels down a narrow hall a short distance, untill they hear goblin voices. Wanting to surprise whatever is in the chamber the party decides to charge ahead.(Actually is was Ryld, Luthien, Schohn and Sylvia who charged. Necromos. Beroguer and Nak hung back.) Bursting int a large cut stone chamber 30' square with a door set into the far wall, the party finds 4 large goblins guards. The goblins all dressed in scale mail, with small metal shields. One is drinking from a wineskin, one is sharpening a spear and the other two are playing cards at a small table. Round 1 Sylvia attaacks the goblin drinking from the wineskin and misses, the goblin swings landing a glancing blow on the druid. Schohn moves and attacks the goblin with the spear, dropping it with a single blow. Ryld charges one of the seated goblins, hitting it and knocking it to the ground, the goblin manages to scramble to his feat and grab it own spear but missing Ryld. Luthien rushed the other goblin at the table, but both he and the goblin miss. round 2 Schohn moves to aid Sylvia and the two of them manage to drop the goblin with the wineskin. Ryld lands a crit on his already wounded goblin slaying it, and Luthien lands a killing blow on the last goblin.(it was the first time the paladin had scored a hit since the campaign started). The door then opens and a ogre squeezes through followed by a tall figure in a hooded robe. The creature introduces itself as Brakk-Ni, and offers the party the chance to surrender, the party in return makes the same offer to Brakk-Ni. After some more banter the party charges, but the monsters are quite ready. round 1 Brakk-Ni launches magic missiles(2) at Necromos dropping him to the ground. The ogre rushes forward but misses Ryld. Sylvia and Schohn rush the hooded one, both scoring hit but are unable to drop the spellcaster. Rlyd and Luthian face off with the ogre. Ryld wounds the brute, Luthian misses. Beroguer tends to Necromos and Nak grabs up one of the maces dropped by the goblin guards. round 2 Nak charges the hooded one landing a killing blow with her new mace. The ogre slams Luthian with his club, dropping the noble paladin. The rest of the party pounce on the ogre and bring him down. Beroguer revives both luthian and Necromos. Brakk-Ni proves to be human. Necromos recognizes him as a advanced student, named Anathoth, from the Academy in Endhome. Before the parties eyes a large demonic handprint appears to burn itself onto the head of Anathoth. The party then searches the two rooms. They retrieve a magical ring from Anathoth, and a key which opens a locked chest in the back chamber, and a belt made of gold links. (The chest holds a mix of several hundred gold, silver and copper coins, as well as a half dozen gems. The ogres beltpouch held another small gem and 40 GP. Also in the back room the party finds Anathoth's spellbook and several books dealing with the creation and identification of charged magic items, A book dealing with the battle of Shedhrigs Pass, and a common to goblin dictionary, along with several guides to outdoor survival. The party also find 4 amber teardrops that detect as magical, as does the ring taken from Anathoth. And lastly they find 18 strange stone disks(about 3" in diameter) with strange markings and a hole bored through the middle. This is where the session ended, the players had little time to discuss the books, the strange amber crystals. or the stone disks. Corey(Beroguer) was missing from the group so his character was run by the DM. Jamie(who plays Elektra) has quite a busy work schedule and will play only rarely. Most often she will not be with the party. Next session planned for 2-21 [/QUOTE]
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