Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Man, Savage Worlds is Swingy!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 7818084" data-attributes="member: 6779310"><p>PC's have the Wildcard die (SWD 2015 p.62) so it's 4+ on 1d6-2... NPCs generally cannot do it, lacking the wild die.</p><p></p><p>While I have not played nor run Savage Worlds, I have sat in on a couple sessions by a GM who loved it... (His car was in the shop, and I agreed to run him to his game and home again)</p><p></p><p>The swingy is really, really problematic for me. Bennies are supposed to reduce the impact on PCs... but players who have yet to learn to work the bennies system or whose GM is stingy about them, are going to have random nastiness. </p><p></p><p>One random reduction I've seen is making the standard roll 2d for NPCs and 3d for Wildcards (including PCs). Standard becomes d(Att) + d(Skill) keep high, with wildcards also keeping the d6, but the unskilled becomes simply d(Att)-2.</p><p></p><p>I've never pulled the trigger on playing SW, but I have a number of setting books for it from bundles...</p><p></p><p>To list the drawbacks I see, which are why I've not run it myself ...</p><p>Minor: Essentially level-based advancement (every advance costs 5 points)</p><p>Minor: only 5 levels of ability per ability.</p><p>Minor: bennies gain very subjective </p><p>Minor: pure point build </p><p>Major: super swingy</p><p>Major: Up/down/off </p><p></p><p>Now, one thing I've considered is using the Cortex Plus mechanics (either from Firefly or from Marvel Heroic) with the characters being built using SW, then adding 3 distinctions. </p><p></p><p>I will say the writing is top-notch, and the design does largely what the designer claims... fast and furious, low bookkeeping, miniatures friendly combat. For me, it doesn't look fun, but my friend Jerry enjoys the hell out of it.... for him, the level-like advancement, the swingyness, and the up/down/off are edges, not flaws.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7818084, member: 6779310"] PC's have the Wildcard die (SWD 2015 p.62) so it's 4+ on 1d6-2... NPCs generally cannot do it, lacking the wild die. While I have not played nor run Savage Worlds, I have sat in on a couple sessions by a GM who loved it... (His car was in the shop, and I agreed to run him to his game and home again) The swingy is really, really problematic for me. Bennies are supposed to reduce the impact on PCs... but players who have yet to learn to work the bennies system or whose GM is stingy about them, are going to have random nastiness. One random reduction I've seen is making the standard roll 2d for NPCs and 3d for Wildcards (including PCs). Standard becomes d(Att) + d(Skill) keep high, with wildcards also keeping the d6, but the unskilled becomes simply d(Att)-2. I've never pulled the trigger on playing SW, but I have a number of setting books for it from bundles... To list the drawbacks I see, which are why I've not run it myself ... Minor: Essentially level-based advancement (every advance costs 5 points) Minor: only 5 levels of ability per ability. Minor: bennies gain very subjective Minor: pure point build Major: super swingy Major: Up/down/off Now, one thing I've considered is using the Cortex Plus mechanics (either from Firefly or from Marvel Heroic) with the characters being built using SW, then adding 3 distinctions. I will say the writing is top-notch, and the design does largely what the designer claims... fast and furious, low bookkeeping, miniatures friendly combat. For me, it doesn't look fun, but my friend Jerry enjoys the hell out of it.... for him, the level-like advancement, the swingyness, and the up/down/off are edges, not flaws. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Man, Savage Worlds is Swingy!
Top