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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Maneuvers and Extra Attacks
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<blockquote data-quote="Pedantic" data-source="post: 9173635" data-attributes="member: 6690965"><p>5e in general separates making an attack and the "Attack" action. You can see that clearly in the Multiattack action available to monsters, or even spells that call for you to make a ranged spell attack, or in some cases a melee weapon attack as part of their resolution.</p><p></p><p>Maneuvers take the actions they specify in their descriptions to activate, from the description of using maneuvers in combat. "Using a combat maneuver requires spending one or more exertion points and either a bonus action, reaction, or action." There are many maneuvers that allow you to take the Attack action as part of their resolution, like Dangerous Strikes, for example, but that's in addition to the action you've already spent to use the maneuver itself. Raking Strike is an action that allows you to take an attack, and then make one additional attack if you've hit. This is outclassed after level 5 by the Attack action itself for characters with Extra Attack.</p><p></p><p>Here, I can't disagree. Given how innovative A5E's use of non-traditional spell schools as keywords to call up groups of spells mechanically, I'm surprised maneuvers are still chunked out into siloed schools. Using the schools as tags denoting a group of maneuvers (perhaps even including maneuvers that belonged to more than one school) would have been helpful. I mostly use the a5e.tools website to reference them in combination with a deck of maneuver cards in play.</p></blockquote><p></p>
[QUOTE="Pedantic, post: 9173635, member: 6690965"] 5e in general separates making an attack and the "Attack" action. You can see that clearly in the Multiattack action available to monsters, or even spells that call for you to make a ranged spell attack, or in some cases a melee weapon attack as part of their resolution. Maneuvers take the actions they specify in their descriptions to activate, from the description of using maneuvers in combat. "Using a combat maneuver requires spending one or more exertion points and either a bonus action, reaction, or action." There are many maneuvers that allow you to take the Attack action as part of their resolution, like Dangerous Strikes, for example, but that's in addition to the action you've already spent to use the maneuver itself. Raking Strike is an action that allows you to take an attack, and then make one additional attack if you've hit. This is outclassed after level 5 by the Attack action itself for characters with Extra Attack. Here, I can't disagree. Given how innovative A5E's use of non-traditional spell schools as keywords to call up groups of spells mechanically, I'm surprised maneuvers are still chunked out into siloed schools. Using the schools as tags denoting a group of maneuvers (perhaps even including maneuvers that belonged to more than one school) would have been helpful. I mostly use the a5e.tools website to reference them in combination with a deck of maneuver cards in play. [/QUOTE]
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Maneuvers and Extra Attacks
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