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Map of the Great Wheel Cosmology
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<blockquote data-quote="Sword of Spirit" data-source="post: 6990984" data-attributes="member: 6677017"><p>Was that concept part of AD&D? I may have missed it (it could have been in some obscure source) but my recollection was that Abeir-Toril was simply the longer name of the world originally, and 4e is where the idea of a second world came from.</p><p></p><p>But that's a good place to point out that almost all of the 2e cosmology is back for 5e. Mostly they've just added bits to it rather than made major changes. The only actual changes I can think of involve moving the Positive and Negative Energy Planes to their own category, rather than being part of the Inner Planes; and switching the Demi-Plane of Shadow into the Material Echo Shadowfell (which I like better than 3e's version). But the DMG also says that people envision this stuff in different ways (which if you think about it is very Planescape--some people might consider them Inner Planes, others might say they're something else; debates on the nature of the Plane of Shadow continue amongst scholars.). And I believe the quasi and para elemental planes are only hinted at (same as in the 3e Manual of the Planes), but unlike in 3e I wouldn't be at all surprised if they make them explicit in a later product. They are aiming for inclusiveness as much as possible, so they have taken the angle of describing what it actually <em>like</em> on certain planes (and even that is left vague enough that it only addresses aspects of the plane), but saying different worlds envision different ways that the various planes are <em>arranged</em> or connected. So for instance, the classic Great Wheel is one theory of the multiverse, but there are others, although you can get to the same Elemental Plane of Fire (as long as you have a way to get there) regardless of how you think it is connected to other planes.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6990984, member: 6677017"] Was that concept part of AD&D? I may have missed it (it could have been in some obscure source) but my recollection was that Abeir-Toril was simply the longer name of the world originally, and 4e is where the idea of a second world came from. But that's a good place to point out that almost all of the 2e cosmology is back for 5e. Mostly they've just added bits to it rather than made major changes. The only actual changes I can think of involve moving the Positive and Negative Energy Planes to their own category, rather than being part of the Inner Planes; and switching the Demi-Plane of Shadow into the Material Echo Shadowfell (which I like better than 3e's version). But the DMG also says that people envision this stuff in different ways (which if you think about it is very Planescape--some people might consider them Inner Planes, others might say they're something else; debates on the nature of the Plane of Shadow continue amongst scholars.). And I believe the quasi and para elemental planes are only hinted at (same as in the 3e Manual of the Planes), but unlike in 3e I wouldn't be at all surprised if they make them explicit in a later product. They are aiming for inclusiveness as much as possible, so they have taken the angle of describing what it actually [I]like[/I] on certain planes (and even that is left vague enough that it only addresses aspects of the plane), but saying different worlds envision different ways that the various planes are [I]arranged[/I] or connected. So for instance, the classic Great Wheel is one theory of the multiverse, but there are others, although you can get to the same Elemental Plane of Fire (as long as you have a way to get there) regardless of how you think it is connected to other planes. [/QUOTE]
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