Bohemond D'Arlac
First Post
I would like to propose this variant rule to my gaming group as I have always thought that in D&D melee combatants should be a bit better at protecting nearby allies, and that it should not be so easy for enemies to go around them (especially since in 5e you only provoke opportunity attacks if you leave somebody's reach, as the 3.5e notion of threatened squares is lost). The variant proposed in the DMG doesn't really cut it in my opinion.
I would like to hear your opinion. Is this likely to cause too much bookkeeping? Is there any troublesome interaction (with the infamous Sentinel+Polearm Master combo for example) I am missing? Thanks.
Mark
You may elect to mark a creature that is hostile to you after making a weapon or spell melee attack against it.
The mark ends immediately as soon as one of these conditions is met:
- you are incapacitated,
- the marked creature is outside your reach,
- you have not made any melee attack against the marked creature during your turn
When you mark a creature it has disadvantage on attack rolls against opponents other than you. The creature may choose to provoke an opportunity attack from you to cancel the disadvantage. Creatures you marked also provoke an opportunity attack from you if they make any movement while they are in your reach, unless they take the Disengage action.
You and your allies may mark the same creature, imposing disadvantage on its attack rolls unless it chooses to provoke an opportunity attack from all but the target of its attack. You can mark as many creatures as you make melee attacks against.
I would like to hear your opinion. Is this likely to cause too much bookkeeping? Is there any troublesome interaction (with the infamous Sentinel+Polearm Master combo for example) I am missing? Thanks.
