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<blockquote data-quote="FrogReaver" data-source="post: 7367371" data-attributes="member: 6795602"><p>#1. That's too much expertise for a warlord. I'm all for out of combat things but I think you cover that with a broad skill set (4 starting skills) and a useful buffed ranged help action. </p><p>#2. I generally dislike abilities that may invalidate earlier choices. Like if you had chosen the Alert feat early in character progression this ability isn't very useful.</p><p>#3. I really wish they had written the "cannot be surprised" abilities differently. I wish they had said, when you are surprised you suffer no effects from being surprised. It gives a much different feel and flavor. Fast reaction and preparadeness instead of how the current ability feels which is like super magic perception right before a fight is to begin. Not anything you did wrong as you are just using the language present but I wish they had done a better job on that language to begin with.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7367371, member: 6795602"] #1. That's too much expertise for a warlord. I'm all for out of combat things but I think you cover that with a broad skill set (4 starting skills) and a useful buffed ranged help action. #2. I generally dislike abilities that may invalidate earlier choices. Like if you had chosen the Alert feat early in character progression this ability isn't very useful. #3. I really wish they had written the "cannot be surprised" abilities differently. I wish they had said, when you are surprised you suffer no effects from being surprised. It gives a much different feel and flavor. Fast reaction and preparadeness instead of how the current ability feels which is like super magic perception right before a fight is to begin. Not anything you did wrong as you are just using the language present but I wish they had done a better job on that language to begin with. [/QUOTE]
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