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<blockquote data-quote="LuisCarlos17f" data-source="post: 8461970" data-attributes="member: 6802378"><p>I don't remember if they said it was a system with levels but it was to be close to d20 system. The challengue rating or power level is very important in a superheroes RPG because some enemies can be too dangerous of weak for the PCs. For example a sentinel, the mutant-hunter robot, could be a nightmare for a classic street vigilante or a martial artist, but walking dartboards for one-man-army with the right weapons. We can see that in the videogames where some characters are "nerferd" for the gameplay, and more when they are PvP. Here the munchkins can be very dangerous if they want to use superpowers + high-tech gadgets. </p><p></p><p>Other point: Even with supertrenght you can't move buildings because it would be a lot of presussre in too concentrated points. It would as if you try to lift a cake with the points of your fingers. These will sink within the mass.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8461970, member: 6802378"] I don't remember if they said it was a system with levels but it was to be close to d20 system. The challengue rating or power level is very important in a superheroes RPG because some enemies can be too dangerous of weak for the PCs. For example a sentinel, the mutant-hunter robot, could be a nightmare for a classic street vigilante or a martial artist, but walking dartboards for one-man-army with the right weapons. We can see that in the videogames where some characters are "nerferd" for the gameplay, and more when they are PvP. Here the munchkins can be very dangerous if they want to use superpowers + high-tech gadgets. Other point: Even with supertrenght you can't move buildings because it would be a lot of presussre in too concentrated points. It would as if you try to lift a cake with the points of your fingers. These will sink within the mass. [/QUOTE]
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