MasterWork Mithral armor? or JUST Mithral armor? Mithral Questions in general

is it in the core rules set? no it's not.. oriental adventures is an optional rules set with alot of overpowered options... if you're using OA, power to you.. hell, I think they can be a blast when you're going for that type of thing... but you said it yourself, it's in oriental adventures... meanwhile, in the srd, which is the core rules, it flat out says that mithril is masterwork quality sans the normal benefits of masterwork items
 

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no mas! no mas!

weeeeeeeeee!

*wolf's head pops*

but, yah you guys are rehashing the same argument with the same view points ...

not that it's a problem, just to let you know you're both preaching to the choir.
 

Korin Tempest said:
is it in the core rules set? no it's not.. oriental adventures is an optional rules set with alot of overpowered options... if you're using OA, power to you.. hell, I think they can be a blast when you're going for that type of thing... but you said it yourself, it's in oriental adventures... meanwhile, in the srd, which is the core rules, it flat out says that mithril is masterwork quality sans the normal benefits of masterwork items

No, it does not say that. It says it is treated as masterwork with regards to creation times. It says the "masterwork quality" of taking as long to create as a masterwork item doesn't give any other masterwork qualities.

It NEVER says that it is actually masterwork.

It NEVER says that you cannot spend time to make it an actual masterwork item.
 
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No, it does not say that. It says it is treated as masterwork with regards to creation times.

SRD excerpt: Weapons or armors fashioned from mithral are treated as masterwork items with regard to creation times, but the masterwork quality does not affect the enhancement bonus of weapons or the armor check penalty of armor.

It states right there that it is in fact masterwork quality.. seems pretty cut and dry to me
 

OK, this is getting pointless.. LOL. I've showed you, Caliban has showed you, but you are free to interpret it anyway you see fit. I've found out what I wanted and made my judgement, and it seems that you have done the same. Really it's kinda fruitless to debate over something that is so poorly written. I know what my group has decided upon, and you certainly are free to decide on it with your group. :)
 

Korin Tempest said:


SRD excerpt: Weapons or armors fashioned from mithral are treated as masterwork items with regard to creation times, but the masterwork quality does not affect the enhancement bonus of weapons or the armor check penalty of armor.

It states right there that it is in fact masterwork quality.. seems pretty cut and dry to me

It is pretty cut and dry. You just seem to be missing it for some reason.

The "masterwork quality" is in regards to the creation time. Nothing else.
 

no change in price for creating magical mithril

Well, in terms of Item creation COSTS, Mithril armor is treated as masterwork by WoTC. In Savage Species they give an example of the creation process for a bugbear PC. When equipping the character they give him a Mithril Chain Shirt +2 which costs 5100 which means there was no cost tacked on to make mithril armor masterwork to enchant it (Mithril Shirt is normally 1100, +2 armor enhancement is 4000.) Thus, I interpret Mithril as being MW already.

-Len
 

Re: no change in price for creating magical mithril

kaliban said:
Well, in terms of Item creation COSTS, Mithril armor is treated as masterwork by WoTC. In Savage Species they give an example of the creation process for a bugbear PC. When equipping the character they give him a Mithril Chain Shirt +2 which costs 5100 which means there was no cost tacked on to make mithril armor masterwork to enchant it (Mithril Shirt is normally 1100, +2 armor enhancement is 4000.) Thus, I interpret Mithril as being MW already.

-Len

Compare the text that was quoted for Mithril/Adamantine with the text for Darkwood: "Darkwood: This rare magic wood is as hard as normal wood but very light. Any wooden or mostly wooden item (such as a bow, an arrow, or a spear) made from darkwood is considered a masterwork item and weighs only half as much as a normal wooden item of that type."

Darkwood is specifically stated to be masterwork. Mithril and Adamantine are not. It states that they treated as masterwork for creation times, and not anything else.

Savage Species is a supplement, not core rules. And it wouldn't be the first time a supplement has made a mistake like that. Check the errata on the adamantine guantlet in "Magic of Faerun." (Heck, even the core rules have errors in their examples.)

It is also possible that weapons/armor made from special materials don't need to be made masterwork before they are enchanted, unlike with normal materials. (The DMG mentions enhancing adamantine armor in passing, but never goes into detail. It's very vague on the subject.)
 
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"Ach, that mithral shirt's just a cheap factory knock-off. Nobody takes the time for real craftsmanship any more. Why, when I was an apprentice..."

-Hyp.
 

Re: no change in price for creating magical mithril

kaliban said:
Well, in terms of Item creation COSTS, Mithril armor is treated as masterwork by WoTC.

Ahh... finally some *new* input to this discussion. Yes, this would seem to indicate that they may be clarifying this one in favor of the Mithral=MW camp in the 3.5 revision. We won't really be sure until that one comes out though.

(See, this kind of debate is exactly why there's a need for a revised, clarified set of core books!)
 

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