Burn_Boy
First Post
I'm planning a campaign where, at the beginning, the players are inducted into a "secret" organization of elite warriors to battle whatever evil I eventually dream up. I know, awesome planning ahead right?
Anyway, I want this to be loosely based on Dragon Age Origins and I was thinking about the Joining. If you don't know the plot, here it is in a nutshell. Hideous humanoid beasts called Darkspawn threaten the land. Warriors known as Grey Wardens battle the Darkspawn and help save the world. Grey Wardens are made through a ritual called The Joining where they drink Darkspawn blood and it helps them sense the creatures and their leader, the Archdemon. Anyway, awesome BioWare games aside, I can't rightly send my players out to collect vials of undead or demon puss or blood to have them guzzle... well I could but I won't.
What I was thinking, for my guys, was to have some ritual where they just bleed into a bowl, having it all mix, making them bound by blood or some nonsense, and then giving them either rings or amulets so they can all still be "connected" if the get separated. Thing is, doing so would take up a slot that could be used for a magic item later. I have two work arounds for this and would like to hear your suggestions.
The first is just to say it doesn't take up the slot and be done with it. This, to me, is rather weak though. My next thought is to make the ring or amulet masterwork quality. As far as I know, being masterwork is the only prerequisite for making something magical. This was I could give them the Amulet with the little pool of blood in it, and they could make it that Amulet of Natural Armor they need.
Your thoughts?
Anyway, I want this to be loosely based on Dragon Age Origins and I was thinking about the Joining. If you don't know the plot, here it is in a nutshell. Hideous humanoid beasts called Darkspawn threaten the land. Warriors known as Grey Wardens battle the Darkspawn and help save the world. Grey Wardens are made through a ritual called The Joining where they drink Darkspawn blood and it helps them sense the creatures and their leader, the Archdemon. Anyway, awesome BioWare games aside, I can't rightly send my players out to collect vials of undead or demon puss or blood to have them guzzle... well I could but I won't.
What I was thinking, for my guys, was to have some ritual where they just bleed into a bowl, having it all mix, making them bound by blood or some nonsense, and then giving them either rings or amulets so they can all still be "connected" if the get separated. Thing is, doing so would take up a slot that could be used for a magic item later. I have two work arounds for this and would like to hear your suggestions.
The first is just to say it doesn't take up the slot and be done with it. This, to me, is rather weak though. My next thought is to make the ring or amulet masterwork quality. As far as I know, being masterwork is the only prerequisite for making something magical. This was I could give them the Amulet with the little pool of blood in it, and they could make it that Amulet of Natural Armor they need.
Your thoughts?