Material costs

daTim

First Post
Perhaps im quite insane, but I seem to remember somewhere saying if a spell has a material component that costs, such as stone skin, and a cleric casts it as a divine spell they dont have to pay the material costs. I cant seem to find it in the books so maybe I'm just plain wrong, but I would like to know for sure as it could save me some money :)
 

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I'm pretty sure that you're completely wrong about that.

The only situation I can think of where something like that might occure is if the material component for the spell is marked AMC (showing that it is only an Arcane Material Component). But, to the best of my knowledge, there have been no spells like that in any book WotC or 3rd party.
 


The only similarity I can think of is the Miracle spell. If you duplicate an arcane spell of 7th level or lower with this spell, you must provide the component if it costs more than 100gp. Otherwise you don't. For stoneskin, you need the material component because it costs more than 100gp.

This, of course, implies that you need to supply the material component if you cast these spells normally, as is the case with many domain spells.
 

This is certainly not true as a general rule.

Still, there *are* plenty of spells with arcane material components - identify is the first that comes to mind. Sorcerers and wizards need a 100 gp pearl, but clerics (with the Knowledge domain) don't.
 

It is true in following situations:

From SRD:
"If the Components line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component and the divine version has a divine focus component."
 

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