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<blockquote data-quote="LuisCarlos17f" data-source="post: 8916101" data-attributes="member: 6802378"><p>Here Hasbro isn't who has got the last word.</p><p></p><p>Let's imagine Hasbro gets its way and they start to make a lot of money with their exclusive VTT. Could you guess what was going to happen? Then other heavyweights from the entertaiment industry would think "if Hasbro can with their VTT then we could also with our own VTT". Then this wouldn't be Hasbro's lawyers against 3PPs but against bigger megacorporations. And these with some licences Hasbro would wish. Let's imagine Disney wanted to create a VTT for Star Wars and Marvel Superheroes. Hasbro here would be silent as a tombstone because they wanted the licence for the toys. Or if Hasbro was talking with Embracer Group for a merger, then they couldn't touch a hair about Fantasy Flight Games.</p><p></p><p>Hasbro has to forget the idea they could enjoy the monopoly of the VTTs. If the videogame studios want to follow the same steps, then Hasbro can do nothing to avoid it.</p><p></p><p>Here my good is Hasbro should to try a better relationship with the 3PPs. If these create interesting new IPs then they could become target, a relatively easy prey for entertaiment megacorporations. Then Hasbro offer some "help" so the 3PPs could stay independient. Here the D&D Beyond could work as a streaming service for the 3PPs. And if later some 3PP can survive more time and it has to be closed, WotC could buy its IPs.</p><p></p><p>If you aren't polite then you can't hope to be invited into more parties. Even if we have got the money and the wish to buy those products, we don't want to feel we are being cheated and paying more really necessary. We are geek, but not stupid, we have got our own pride. They have to forget the idea we are compulsive-consumer zombies.</p><p></p><p>Other suggestion is D&D VTT to can be used with different game styles. For example a town in Ravenloft could be used for a survival horror , arcade style as Resident Evil or Evil Within or graphic adventure as Alone in the Dark or Silent Hill. Some gamers would be enjoying creating quests and adventures as if D&D Beyond was a game creator (Little Big Planet, Sony's Dreams, Roblox, Manticore's Core, Fortnite Creative Mode..). </p><p></p><p>We aren't manchines, and in the business your strategy needs enough flexibility to adapt to upcoming changes.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8916101, member: 6802378"] Here Hasbro isn't who has got the last word. Let's imagine Hasbro gets its way and they start to make a lot of money with their exclusive VTT. Could you guess what was going to happen? Then other heavyweights from the entertaiment industry would think "if Hasbro can with their VTT then we could also with our own VTT". Then this wouldn't be Hasbro's lawyers against 3PPs but against bigger megacorporations. And these with some licences Hasbro would wish. Let's imagine Disney wanted to create a VTT for Star Wars and Marvel Superheroes. Hasbro here would be silent as a tombstone because they wanted the licence for the toys. Or if Hasbro was talking with Embracer Group for a merger, then they couldn't touch a hair about Fantasy Flight Games. Hasbro has to forget the idea they could enjoy the monopoly of the VTTs. If the videogame studios want to follow the same steps, then Hasbro can do nothing to avoid it. Here my good is Hasbro should to try a better relationship with the 3PPs. If these create interesting new IPs then they could become target, a relatively easy prey for entertaiment megacorporations. Then Hasbro offer some "help" so the 3PPs could stay independient. Here the D&D Beyond could work as a streaming service for the 3PPs. And if later some 3PP can survive more time and it has to be closed, WotC could buy its IPs. If you aren't polite then you can't hope to be invited into more parties. Even if we have got the money and the wish to buy those products, we don't want to feel we are being cheated and paying more really necessary. We are geek, but not stupid, we have got our own pride. They have to forget the idea we are compulsive-consumer zombies. Other suggestion is D&D VTT to can be used with different game styles. For example a town in Ravenloft could be used for a survival horror , arcade style as Resident Evil or Evil Within or graphic adventure as Alone in the Dark or Silent Hill. Some gamers would be enjoying creating quests and adventures as if D&D Beyond was a game creator (Little Big Planet, Sony's Dreams, Roblox, Manticore's Core, Fortnite Creative Mode..). We aren't manchines, and in the business your strategy needs enough flexibility to adapt to upcoming changes. [/QUOTE]
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