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<blockquote data-quote="DEFCON 1" data-source="post: 8916296" data-attributes="member: 7006"><p>We older adults don't get to declare what the "culture" of D&D is. We certainly can declare how we <em>engage</em> with the culture of D&D... but none of us have the right to say what that culture is. The same way the AD&D crowd didn't get to declare the game dead when 3E was released, or the 3E crowd when 4E was released, or anybody when 5E was released.</p><p></p><p>I usually agree with Colville on most of his takes about D&D... but this is one that is just entirely sour grapes. He thinks that HIS way of engaging with D&D is the right and proper way to do it, and that anything that comes out of whatever online version WotC produces is not it.</p><p></p><p>That is complete and utter bullshite.</p><p></p><p>If the children of the future engage with D&D online through a VTT, and then decide to spend money in whatever modes are available to them to do things like make their avatars look like the characters they have in their heads, make their spellcasting have cool animations and such, or DMs decide they want to buy terrain packs to make their VTT experience even more in-depth... NO ONE gets to say those kids have lost anything when it comes to Dungeons & Dragons.</p><p></p><p>Our ways aren't "better" than theirs. Especially when we don't even know what their way of playing and engaging with D&D is even going to be. So to lay out this "Back in MY day..." screed about how our poor children won't know the glories of what it meant to play is the same exact crap our Boomer and Silent Generation parents said when we were inside playing on our Atari 2600s. It was a bullshite attitude then, and it's a bullshite attitude now. And Colville should know better.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8916296, member: 7006"] We older adults don't get to declare what the "culture" of D&D is. We certainly can declare how we [I]engage[/I] with the culture of D&D... but none of us have the right to say what that culture is. The same way the AD&D crowd didn't get to declare the game dead when 3E was released, or the 3E crowd when 4E was released, or anybody when 5E was released. I usually agree with Colville on most of his takes about D&D... but this is one that is just entirely sour grapes. He thinks that HIS way of engaging with D&D is the right and proper way to do it, and that anything that comes out of whatever online version WotC produces is not it. That is complete and utter bullshite. If the children of the future engage with D&D online through a VTT, and then decide to spend money in whatever modes are available to them to do things like make their avatars look like the characters they have in their heads, make their spellcasting have cool animations and such, or DMs decide they want to buy terrain packs to make their VTT experience even more in-depth... NO ONE gets to say those kids have lost anything when it comes to Dungeons & Dragons. Our ways aren't "better" than theirs. Especially when we don't even know what their way of playing and engaging with D&D is even going to be. So to lay out this "Back in MY day..." screed about how our poor children won't know the glories of what it meant to play is the same exact crap our Boomer and Silent Generation parents said when we were inside playing on our Atari 2600s. It was a bullshite attitude then, and it's a bullshite attitude now. And Colville should know better. [/QUOTE]
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