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<blockquote data-quote="Steel_Wind" data-source="post: 8917128" data-attributes="member: 20741"><p>Honestly, if they hadn't Eff'd this up with 1.1 and doubled down to show their true colors with 1.2? I'm the older grognard that TOTALLY would have gone for at least kicking these tires. High performance graphics VTT for a FRPG? Hells yes! <strong>I'm your guy. </strong>I would have huffed and puffed and done what I could have to impress the hell out of people with my online stuff. I would have had your jaws dropping with what I could have done with that.</p><p></p><p>But that was then, this is now. I don't care anymore if it works , if it doesn't, or if the business model is good, bad, or indifferent. I don't care if Gary Gygax is flipping in his grave (or not), Dave Arneson's shade is freaking out -- or the ghosts of Leonard Lakofka and Kim Mohan will tag-team haunt Chris Cao's bathroom and turn his pee-pee green with pink polka dots when he's not looking -- or better still, when he is.</p><p></p><p>None of that matters to me anymore. 1.1 was a cynical calculated betrayal and strong-arming of people I personally know in this business. 1.2 was only an improvement in the sense that it tried to screw over less people I know -- <em>while still screwing people I know</em>. There is literally NOTHING they can do to make it better for me now. I understand the business motivations, I really do. That doesn't make it better, or excuse the OGL nonsense. It was unnecessary for them to do it to succeed with their core business plan -- and it probably will materially HARM their chance of success now.</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">I'm out. </span></strong>I wish utter misery, ruin, and failure upon them all.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8917128, member: 20741"] Honestly, if they hadn't Eff'd this up with 1.1 and doubled down to show their true colors with 1.2? I'm the older grognard that TOTALLY would have gone for at least kicking these tires. High performance graphics VTT for a FRPG? Hells yes! [B]I'm your guy. [/B]I would have huffed and puffed and done what I could have to impress the hell out of people with my online stuff. I would have had your jaws dropping with what I could have done with that. But that was then, this is now. I don't care anymore if it works , if it doesn't, or if the business model is good, bad, or indifferent. I don't care if Gary Gygax is flipping in his grave (or not), Dave Arneson's shade is freaking out -- or the ghosts of Leonard Lakofka and Kim Mohan will tag-team haunt Chris Cao's bathroom and turn his pee-pee green with pink polka dots when he's not looking -- or better still, when he is. None of that matters to me anymore. 1.1 was a cynical calculated betrayal and strong-arming of people I personally know in this business. 1.2 was only an improvement in the sense that it tried to screw over less people I know -- [I]while still screwing people I know[/I]. There is literally NOTHING they can do to make it better for me now. I understand the business motivations, I really do. That doesn't make it better, or excuse the OGL nonsense. It was unnecessary for them to do it to succeed with their core business plan -- and it probably will materially HARM their chance of success now. [B][COLOR=rgb(251, 160, 38)]I'm out. [/COLOR][/B]I wish utter misery, ruin, and failure upon them all. [/QUOTE]
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