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<blockquote data-quote="Jer" data-source="post: 8918059" data-attributes="member: 19857"><p>If Wizards decided that the way to make the "D&D brand" protectable was to merge it with MtG and bring over a whole lot of "protectable elements" into the game I would love to see what happened.</p><p></p><p>My prediction is that they would kill the brand hard by doing it. Because part of the reason that D&D is so successful is because it's such "generic fantasy". Anyone can project whatever they want into the game within the bounds of working with D&D's class system, which is also fairly generic.</p><p></p><p>I don't think it's a coincidence that 5e is the edition of the game that is the most generic and also the most successful. Or that it came as a reaction to an edition of the game that attempted to aggressively tie more story elements into the game and be less generic.</p></blockquote><p></p>
[QUOTE="Jer, post: 8918059, member: 19857"] If Wizards decided that the way to make the "D&D brand" protectable was to merge it with MtG and bring over a whole lot of "protectable elements" into the game I would love to see what happened. My prediction is that they would kill the brand hard by doing it. Because part of the reason that D&D is so successful is because it's such "generic fantasy". Anyone can project whatever they want into the game within the bounds of working with D&D's class system, which is also fairly generic. I don't think it's a coincidence that 5e is the edition of the game that is the most generic and also the most successful. Or that it came as a reaction to an edition of the game that attempted to aggressively tie more story elements into the game and be less generic. [/QUOTE]
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