demiurge1138
Inventor of Super-Toast
Where to begin...
In Planespotting, my Planescape game, the group has decided to name themselves the Most Wanted, after the gnome artificer Fubar ended up the subject of a 30,000 gold bounty by the Arch-Lector of Blight. In order to get out of town for a while, they visited Xanxost's Expositio-Con-o-Rama, where Xanxost revealed his desire for the destruction of the Apotheosis Device, an ancient and fortunately lost artifact capable of elevating larva to higher fiends without having to wait thousands of years and for proper promotional cycles. Xanxost wants it found, but only to destroy it, and is unwilling to do the work himself. Properly bribed by the offer of a staff of the planes, the Most Wanted set of to Agythys, lowest layer of Carceri, to track a rumor that the petitioner Dreschm, the ward of the Library of Ignorance, is in fact a member of the party who last found the Apotheosis Device (before they were mazed, of course).
In Sharn Freelance Police, things are looking bad. Jadrek Falco, an idealistic veteran who believed that he could prevent impending hostilities between Breland and Karrnath by singlehandedly destroying the Order of the Emerald Claw, is dead. Now in Thrane after determining through the Church of the SIlver Flame that Falco's spirit still has work to do, the Freelance Police are debating their next course of action, with Joe Zor, the level-headed veteran cop, firm in his decision to return to Sharn, where they actually have jurisdiction, while Tao, the new man on the force, convinced that they should go back to Karrnath, especially since Karrnath has started military action against the Order of the Emerald Claw.
The debate was heated up by the presence of the Artisan, an extraplanar creature who wants to create a new war just because he can, in order to enjoy its beauty. The Artisan revealed that the Freelance Police's actions in Karrnath had already made things even more interesting, with new paths of potential resolutions now opened up. In the end, the decision to go back to Sharn was resolved, of all things, by a coin toss.
Demiurge out.
In Planespotting, my Planescape game, the group has decided to name themselves the Most Wanted, after the gnome artificer Fubar ended up the subject of a 30,000 gold bounty by the Arch-Lector of Blight. In order to get out of town for a while, they visited Xanxost's Expositio-Con-o-Rama, where Xanxost revealed his desire for the destruction of the Apotheosis Device, an ancient and fortunately lost artifact capable of elevating larva to higher fiends without having to wait thousands of years and for proper promotional cycles. Xanxost wants it found, but only to destroy it, and is unwilling to do the work himself. Properly bribed by the offer of a staff of the planes, the Most Wanted set of to Agythys, lowest layer of Carceri, to track a rumor that the petitioner Dreschm, the ward of the Library of Ignorance, is in fact a member of the party who last found the Apotheosis Device (before they were mazed, of course).
In Sharn Freelance Police, things are looking bad. Jadrek Falco, an idealistic veteran who believed that he could prevent impending hostilities between Breland and Karrnath by singlehandedly destroying the Order of the Emerald Claw, is dead. Now in Thrane after determining through the Church of the SIlver Flame that Falco's spirit still has work to do, the Freelance Police are debating their next course of action, with Joe Zor, the level-headed veteran cop, firm in his decision to return to Sharn, where they actually have jurisdiction, while Tao, the new man on the force, convinced that they should go back to Karrnath, especially since Karrnath has started military action against the Order of the Emerald Claw.
The debate was heated up by the presence of the Artisan, an extraplanar creature who wants to create a new war just because he can, in order to enjoy its beauty. The Artisan revealed that the Freelance Police's actions in Karrnath had already made things even more interesting, with new paths of potential resolutions now opened up. In the end, the decision to go back to Sharn was resolved, of all things, by a coin toss.
Demiurge out.