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General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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<blockquote data-quote="steeldragons" data-source="post: 9370946" data-attributes="member: 92511"><p>Rogue's/Thief's Niche is the Skill-Expert Support Class, non-magical by default. Specialists of the Exploration pillar. Default/First class of the Dexterity ability.</p><p></p><p>They can help with Combat, but will never deal as much as a Fighter can (support). They can potentially be good/useful in Interactions. Really, this speaks more to the Bard, but I find/think most Rogue/Thief types tend to like being the "lovable scamp" or "sexy seductive scoundrel," also. But they are, at their core, the class that excels in using their preferred skills for Exploration.</p><p></p><p>Spying. Recon. Infiltration...by Deception/trickery or pure Stealth. Maneuverability (clmibing, escaping grapples, move-attack-move, etc...). Guile/Cunning. Finding and disarming traps. Pocketing the macguffin...and all those "loose coins" just jostling around in that guy's belt pouch. Keeping safe and quiet in the shadows while the rest of the party takes care of the dangerous things. Yes, Sneak Attack. Yes, excel (due to Dex) in ranged, thrown, and/or "finesse" weapons. But that is more about self-defense, keeping themselves alive, and/or that combat supporting role. Not charging in at the head of the line. </p><p></p><p>The Thief/Rogue is about using their skills...unnoticed or not...to the benefit of themselves and their companions. Be as treacherous and duplicitous/criminal or as altruistic and heroic as you want. But it's about their skills, their dexterity, their ability to excel in Exploration that gives the Thief/Rogue their niche and makes them the third foundational class of the Big Four. </p><p></p><p>The class should have/needs a skill/proficiency/expertise bonus above and beyond every other class that can be applied to more skills (and/or automatically applies to a base portfolio) than every other class. Sure, other sclasses have proficiencies. Other classes have "expertise." Maybe other classes even have Stealth or can pick locks, themselves...but none of them should be able to "out skill bonus" the Thief/Rogue at what the Thief/Rogue does.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 9370946, member: 92511"] Rogue's/Thief's Niche is the Skill-Expert Support Class, non-magical by default. Specialists of the Exploration pillar. Default/First class of the Dexterity ability. They can help with Combat, but will never deal as much as a Fighter can (support). They can potentially be good/useful in Interactions. Really, this speaks more to the Bard, but I find/think most Rogue/Thief types tend to like being the "lovable scamp" or "sexy seductive scoundrel," also. But they are, at their core, the class that excels in using their preferred skills for Exploration. Spying. Recon. Infiltration...by Deception/trickery or pure Stealth. Maneuverability (clmibing, escaping grapples, move-attack-move, etc...). Guile/Cunning. Finding and disarming traps. Pocketing the macguffin...and all those "loose coins" just jostling around in that guy's belt pouch. Keeping safe and quiet in the shadows while the rest of the party takes care of the dangerous things. Yes, Sneak Attack. Yes, excel (due to Dex) in ranged, thrown, and/or "finesse" weapons. But that is more about self-defense, keeping themselves alive, and/or that combat supporting role. Not charging in at the head of the line. The Thief/Rogue is about using their skills...unnoticed or not...to the benefit of themselves and their companions. Be as treacherous and duplicitous/criminal or as altruistic and heroic as you want. But it's about their skills, their dexterity, their ability to excel in Exploration that gives the Thief/Rogue their niche and makes them the third foundational class of the Big Four. The class should have/needs a skill/proficiency/expertise bonus above and beyond every other class that can be applied to more skills (and/or automatically applies to a base portfolio) than every other class. Sure, other sclasses have proficiencies. Other classes have "expertise." Maybe other classes even have Stealth or can pick locks, themselves...but none of them should be able to "out skill bonus" the Thief/Rogue at what the Thief/Rogue does. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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