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Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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<blockquote data-quote="Chaosmancer" data-source="post: 9371412" data-attributes="member: 6801228"><p>One thing I think is worth considering here is where you are making these dividing lines. </p><p></p><p>Monks are potentially more mobile than rogues, with more attacks (each hit weaker) and potentially better defenses.... but they lack a Rogue's skills and have a MUCH harder time using the ranged attacks compared to the rogue. Also, hiding during combat may be better than some defensive abilities. You can't hurt what you can't find after all. Plus the rogue has cunning strikes. </p><p></p><p>"But the barbarian has better skills than they used to and their own strike mechanic". Well, true, but they lack the rogue's mobility and there defenses are potentially fairly similar and the rogue even has an edge. After all, Uncanny Dodge and Evasion work against damage types Rage typically does not. </p><p></p><p>"What about the fighter?" Still lacking the mobility and defensive options of the rogue, even if they may do better with skills now than they used to, and like you said, eventually the rogue skills clearly outshine the fighter. </p><p></p><p>So, yes, if you compare the rogue to the Fighter and Barbarian and Monk and Ranger and Bard... it doesn't seem like it has anything unique, because you are comparing it to four different classes and trying to show it better at skills, defense, mobility AND damage compared to all four at the same time. </p><p></p><p>Rogues are a combo package.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9371412, member: 6801228"] One thing I think is worth considering here is where you are making these dividing lines. Monks are potentially more mobile than rogues, with more attacks (each hit weaker) and potentially better defenses.... but they lack a Rogue's skills and have a MUCH harder time using the ranged attacks compared to the rogue. Also, hiding during combat may be better than some defensive abilities. You can't hurt what you can't find after all. Plus the rogue has cunning strikes. "But the barbarian has better skills than they used to and their own strike mechanic". Well, true, but they lack the rogue's mobility and there defenses are potentially fairly similar and the rogue even has an edge. After all, Uncanny Dodge and Evasion work against damage types Rage typically does not. "What about the fighter?" Still lacking the mobility and defensive options of the rogue, even if they may do better with skills now than they used to, and like you said, eventually the rogue skills clearly outshine the fighter. So, yes, if you compare the rogue to the Fighter and Barbarian and Monk and Ranger and Bard... it doesn't seem like it has anything unique, because you are comparing it to four different classes and trying to show it better at skills, defense, mobility AND damage compared to all four at the same time. Rogues are a combo package. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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