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Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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<blockquote data-quote="James Gasik" data-source="post: 9374850" data-attributes="member: 6877472"><p>Now maybe this is just my thing, but while I like Feats and use them, I don't like "take X Feat to solve Y issue". Seems to me that if something is that useful for a class, it should be part of that class.</p><p></p><p>And yes, the -5 does apply to the monsters, but they usually have the advantage- you're entering into their territory, and all that combat and running into traps is <em>noisy</em>! They're going to be nice and hidden and waiting for the PC's to come along into their killing ground. Sure, if the PC's are using Stealth, both sides could end up surprised, but it's usually a mix of both, especially once the heavy armor users tromp on up.</p><p></p><p>One thing I did have happen in Sunless Citadel was a classic "ships passing in the night". The Rogue decided to skulk ahead, and surprise- the monsters didn't notice him.</p><p></p><p>But neither did he notice them, so he looks around, decides the room is clear without lighting a torch to be sure, lol, and goes back. Then the party trundles up and get ambushed, and the other PC's are giving the Rogue nine kinds of Hell for walking them into an encounter!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9374850, member: 6877472"] Now maybe this is just my thing, but while I like Feats and use them, I don't like "take X Feat to solve Y issue". Seems to me that if something is that useful for a class, it should be part of that class. And yes, the -5 does apply to the monsters, but they usually have the advantage- you're entering into their territory, and all that combat and running into traps is [I]noisy[/I]! They're going to be nice and hidden and waiting for the PC's to come along into their killing ground. Sure, if the PC's are using Stealth, both sides could end up surprised, but it's usually a mix of both, especially once the heavy armor users tromp on up. One thing I did have happen in Sunless Citadel was a classic "ships passing in the night". The Rogue decided to skulk ahead, and surprise- the monsters didn't notice him. But neither did he notice them, so he looks around, decides the room is clear without lighting a torch to be sure, lol, and goes back. Then the party trundles up and get ambushed, and the other PC's are giving the Rogue nine kinds of Hell for walking them into an encounter! [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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