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General Tabletop Discussion
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Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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<blockquote data-quote="bloodtide" data-source="post: 9376077" data-attributes="member: 6684958"><p>And D&D puts Combat on this high pillar and it makes the problem.</p><p></p><p></p><p></p><p>I'm an Old School Player, I don't really know all the buzz words...and even more so the "new spin" on everything.</p><p></p><p>Well, just give everyone "Add 1d6" per level to all rolls and that should cover it, right?</p><p></p><p></p><p>It works the other way too. The combat lovers are just the loudest voices. Other players like other things. And some players don't like combat at all. </p><p></p><p>I'm sure I said that Han is a fighter multiclass.</p><p></p><p>Right? James Bond is shown...in most movies...a the "peak" of his career. And that is high level super spy...he does not gain much in abilities even when he rarely levels up. And that he often loose fights proves my point: James Bond is a Rogue/Fighter, something like 10/5. He can fight, and hold his own sometimes...but any 'pure' fighter will out match him.</p><p></p><p></p><p>Well, each IP is it's own universe, so you can't really compare. The vast majority of fictional characters are "high level" because: it's cool. And most fiction follows the Rule of Cool.</p><p></p><p>Guess that depends on most people? I'd much rather have a spell that can copy a secret scroll then just jump into combat to do damage. The spy is the one sneaking into the backroom, getting in the safe and coping that secret scroll. The spy is not jumping on the back of a dragon to stab it with the massive damage attack!</p><p></p><p>Well, you said she was all experienced and powerful, right? The game? is not a Zero to Hero game right?</p><p></p><p>True.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9376077, member: 6684958"] And D&D puts Combat on this high pillar and it makes the problem. I'm an Old School Player, I don't really know all the buzz words...and even more so the "new spin" on everything. Well, just give everyone "Add 1d6" per level to all rolls and that should cover it, right? It works the other way too. The combat lovers are just the loudest voices. Other players like other things. And some players don't like combat at all. I'm sure I said that Han is a fighter multiclass. Right? James Bond is shown...in most movies...a the "peak" of his career. And that is high level super spy...he does not gain much in abilities even when he rarely levels up. And that he often loose fights proves my point: James Bond is a Rogue/Fighter, something like 10/5. He can fight, and hold his own sometimes...but any 'pure' fighter will out match him. Well, each IP is it's own universe, so you can't really compare. The vast majority of fictional characters are "high level" because: it's cool. And most fiction follows the Rule of Cool. Guess that depends on most people? I'd much rather have a spell that can copy a secret scroll then just jump into combat to do damage. The spy is the one sneaking into the backroom, getting in the safe and coping that secret scroll. The spy is not jumping on the back of a dragon to stab it with the massive damage attack! Well, you said she was all experienced and powerful, right? The game? is not a Zero to Hero game right? True. [/QUOTE]
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Community
General Tabletop Discussion
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Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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