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General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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<blockquote data-quote="Chaosmancer" data-source="post: 9376346" data-attributes="member: 6801228"><p>I think you got your wires crossed somewhere. You disagree that the rogue should deal more damage than the fighter, but are in the camp that want rogues to be top martial damage dealers... like the fighter. </p><p></p><p>Which is it? </p><p></p><p>Also, you again seem to keep missing the arguments going on. I keep responding to Bloodtide, who has EXPLICITLY stated that they want to cripple the rogue, by pointing out that Rogues can fight and fight well. You keep responding to those posts saying that the rogue should not fight as well as the fighter.... implicitly agreeing with Bloodtide who I am debating that the rogue should be crippled.</p><p></p><p></p><p></p><p>Considering Cunning Strikes is allowing rogues to trip, disarm, poison, blind, charm, and who knows what else... aren't they already showing a design that makes rogues controllers? Not as good as spellcasters, sure, but the current design seems to be headed in exactly that direction you are saying it should head in.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9376346, member: 6801228"] I think you got your wires crossed somewhere. You disagree that the rogue should deal more damage than the fighter, but are in the camp that want rogues to be top martial damage dealers... like the fighter. Which is it? Also, you again seem to keep missing the arguments going on. I keep responding to Bloodtide, who has EXPLICITLY stated that they want to cripple the rogue, by pointing out that Rogues can fight and fight well. You keep responding to those posts saying that the rogue should not fight as well as the fighter.... implicitly agreeing with Bloodtide who I am debating that the rogue should be crippled. Considering Cunning Strikes is allowing rogues to trip, disarm, poison, blind, charm, and who knows what else... aren't they already showing a design that makes rogues controllers? Not as good as spellcasters, sure, but the current design seems to be headed in exactly that direction you are saying it should head in. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.
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