Hmm? Really? Here's the quote in question:Personally, I think they're merely making the mistake of being overbroad and imprecise I criticized from the start.
I mean, the closing phrase of the last sentence is simply wrong.
Originally Posted by Mike Mearls
This may sound strange, coming from R&D—but it’s easy to mistake what Wizards of the Coast publishes as the core essence of D&D. We might print the rules for the current version of the game, or produce accessories you use at your table, but the game is what you, the community of D&D fans and players, make it. D&D is the moments in the game, the interplay within a gaming group, the memories formed that last forever. It’s intensely personal. It’s your experience as a group, the stories that you and your friends share to this day. No specific rule, no random opinion, no game concept from an R&D designer, no change to the game’s mechanics can alter that.
I put the relevant sentence in bold-faced.
I'm going to have to disagree with you, Danny, even vehemently (well, I'm not really feeling vehemence, but you get my point).
If you're going to disagree with me- using boldface, no less- please boldface the right stuff. I said "the closing phrase of the last sentence is simply wrong"- not the whole sentence. IOW, the portion of that sentence that read "no change to the game’s mechanics can alter that."
I daresay that had WotC simply taken the mechanics from F.A.T.A.L. (or R.A.H.O.W.A., or even less controversial games like HERO or GURPS) and used them in their entirety as the whole of 4Ed, very few people on these boards would call the end result D&D.
Ergo, the closing phrase of the last sentence is simply very factually wrong.
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