Mecha Crusade: Characters and hardware

Jarval

Explorer
This is a thread for characters from the Mecha Crusade PbP game. Could all players make two posts, one with character stats, and one with character stats for your charcter on board their mecha.
 

log in or register to remove this ad

Greg “42” Roswell

Age: 31
Gender: Male
Height: 6’1”
Weight: 201lbs
Eyes: Brown
Hair: Blonde

Tough 4
Criminal (Personal Firearms Prof. Move Silently and Hide class skills)

Str 10
Dex 18
Con 16
Int 10
Wis 10
Cha 10

HP: 40

Defense: 17 (Touch 14, Flat-Footed 13)

Action Points: 7
Wealth Bonus: 9 (+8 base, +1 Criminal, +3 Windfall, -1 Purchase Steyr Scout, -1 Purchase Colt Detective Special, -1 RF Binoculars)
Reputation: 1

BAB: +2
Melee: +2
Ranged: +6

Steyr Scout Tactical (Classic Style) +6 2d10 20/x2 Ballistic 90 feet Bolt Action Clip 5

Colt Detective Special (3rd Issue) +6 2d6 20/x2 Ballistic 20 feet Semi Auto 6 Cylinder

Knife +2 (+6 Ranged) 1d4 20/x2 Piercing



Fort: +5
Ref: +5
Will: +0

Speed: 30'

Initiative: +4

Skills:
Move Silently +11
Hide +11
Pilot +11



Languages:
English




Feats:
Simple Weapons Proficiency
Personal Firearms Proficiency
Mech Operator
Mech Weapons
Brawl
Knockout Punch
Windfall

Talents:
Remain Conscious
Damage Reduction 1/-


Possessions:
Knife
Steyr Scout
Colt Detective Special (3rd issue)
Speed Loader
Range finding Binoculars
Trench Coat

Background:

Born on Earth. As A child greg was orphaned. When he was young he was taken in by a loving elderly couple. He was given everything he needed and most anything he wanted.

At school however Greg was constantly teased, and since he couldn't keep his mouth shut he was beat on, sometime by 2 or more guys at once. Greg was able to withstand the pain, and thans to his gret reflexs he wasn't hit as often as they would've liked.

It was due to this that Greg started a pretty intense physical fitness routine, which got him in shape pretty fast. Now he was able to effectivly deal with his *problems*. Greg enjoyed beating on other people. This worried him.

Once Greg graduated he Joined the Earths Millitary and was handed a sniper rifle. His amazing talent with it amazed his CO's. He was very suceussful. However he was begining to feel to much like a pawn and was unhappy with Earth's Ideals. He left.

After leavign Earth He put himself out as a Professional Hitman (for the money and the sick pleasure) under the codename "42". After around 20 hits or so the SC millitary found out about him and tracked him down. Instead of Arresting him, they came to him and asked him.

"Have you ever flown a mech?"

Mech Details

[Size=3.5]BS-72A4 "Beheizter Stab"[/size]

(BS for Short)
+12 Defense
+125 Hp
20 Hardness

Structural Features:
Size: Large (+8 Str, -1 size penalty to attack and defense, 125 bonus HP, 1d8 slam attack, reach 4m, base speed 12m)
Structure: Crystal Carbon (20 Hardness, +8 Defense)

Components:
Helmet: Pilot 1
Torso: Pilot 2
Back: K-2E Kestrel maneuver wings
Right Arm: M-1 Thunderbolt plasma spear
Shoulders: K-2E Kestrel maneuver wings
Left Arm: Bulwark v18 defense shield (+4 defense bonus)
Boots: D-8 Delta Thrusters

Cost:
NA = Size: Large
4,500 = Structure: Crystal Carbon
NA = Helmet: Pilot 1
NA = Torso: Pilot 2
5,800 = Right Arm: Plasma Spear
2,000 = Left Arm: Bulwark v18 defense shield
1,000 = Shoulders: K-2E Kestrel maneuver wings
2,000 = Back: Omicron 1100 thruster backpack
15,300 = Total Spent
15,500 = Budget




 
Last edited:

Yu Zhang

Male Human Fast Hero 3 / Mecha Ace 1: HD 3d8+1d10+8; hp 32; Init +3 (+3 Dex); Spd 30ft; AC 18 (+3 Dex, +5 Defense), 19 in melee (as before, +1 Defensive Martial Arts); Melee non-lethal punch, +4 (1d3+2/crit 20/x2); Ranged laser pistol, +5 (2d6/20/x2, type laser, range 12m, ROF S, 10 cell magazine); Reputation 2; AL: Nation (Solar Colonies) Organiziton (SC Military); Action Points 25 (5+6+6+8); XP: 6,000; SV Fort +3, Ref +7, Will +2; Str 14, Dex 17, Con 14, Int 14, Wis 10, Cha 10.

Skills (total/ranks): Drive (10/7), Knowledge (Mecha) (9/7), Knowledge (Tactics) (9/7), Pilot (11/7), Profession (7/7), Sleight of Hand (8/5), Speak/Read/Write English (-/2), Speak/Read/Write Chinese (native) (-/-), Tumble (10/7).

Feats: Mecha Operation, Mecha Weapons Proficiency, Improved Maneuverabilty.

Occupation Features:

Military
Skills: Knowledge (Tactics), Pilot*
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus Increase: +1

Class Features:

Simple Weapons Proficiency.
Talent (Fast): Evasion.
Bonus Feat (Fast): Defensive Martial Arts.
Talent (Fast): Uncanny Dodge.
Mecha Dodge.

Wealth: +10 (+5 rolled, +1 occupation, +1 Profession, +3 level ups)

Possessions: Laser pistol*, spare cells (3)*, uniform*. * = Requisitioned from the SCM.

Capacity: 58 lbs./116 lbs./175 lbs.

Description: 5'6", 140 lbs. Age 18. Black hair, brown eyes. Yu is his family name; his given name is Zhang.

History: Zhang is a child of the colonies, and has never seen Earth outside of his high school textbooks. So, as he saw his family suffer under the demands of the homeworld that wasn't his home, Zhang became increasingly radical, even starting an anti-Earth student movement at his high school. When war was declared shortly after he graduated, Zhang put his credits where his mouth was and enlisted in the Solar Colonies Military. He showed a natural aptitude with mecha, and has quickly become one of the most talented pilots in his squad.
 
Last edited:

Mecha: HT-82a "Hornet"
Pilot: Yu Zhang


Mech-Enhanced Male Human Fast Hero 3 / Mecha Ace 1: HD 3d8+1d10+8+100; hp 132; Init +3 (+3 Dex); Spd 12m, Fly 60m (good) (Delta (poor), Kestral (averge), Improved Maneuverabilty (good)); AC 25 (+3 Dex, +5 Defense, +6 Mecha, +2 Mecha Dodge, -1 Size), 26 in melee (as before, +1 Defensive Martial Arts); SQ: Hardness 15, Heat Resist 20, Laser Resist 20, Join with Metabot; Reach 4m; Melee slam, +7 (+2 BAB, +6 Str, -1 size) (1d8+6/crit 20/x2); Ranged Typhoon 240 laser cannon, +6 (+2 BAB, +3 Dex, +2 Oracle, -1 size) (10d6/20/x2, type laser, range increment 30m, ROF S); Reputation 2; AL: Nation (Solar Colonies) Organiziton (SC Military); Action Points 25 (5+6+6+8); XP: 6,000; SV Fort +3, Ref +7, Will +2; Str 22, Dex 17, Con 14, Int 14, Wis 10, Cha 10.

Skills (total/ranks): Drive (10/7), Knowledge (Mecha) (9/7), Knowledge (Tactics) (9/7), Pilot (11/7), Profession (7/7), Sleight of Hand (8/5), Speak/Read/Write English (-/2), Speak/Read/Write Chinese (native) (-/-), Tumble (10/7).

Feats: Mecha Operation, Mecha Weapons Proficiency, Improved Maneuverabilty.

Occupation Features:

Military
Skills: Knowledge (Tactics), Pilot*
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus Increase: +1

Class Features:

Simple Weapons Proficiency.
Talent (Fast): Evasion.
Bonus Feat (Fast): Defensive Martial Arts.
Talent (Fast): Uncanny Dodge.
Mecha Dodge.

Mecha Details

Structural Features:
Size: Large (+8 Str, -1 size penalty to attack and defense, 100 bonus HP, 1d8 slam attack, reach 4m, base speed 12m)
Structure: Refractalloy (15 Hardness, +6 Defense, 20 laser resist, 20 heat resist)
Options: Join with Metabot

Components:
Helmet: Pilot 1
Torso: Pilot 2
Back: K-2E Kestral maneuver wings (Improves flight from poor to average)
Shoulders: Mk 7b Oracle targeting system (+2 to hit with single ranged weapon)
Right Arm: Typhoon 240 laser cannon (10d6 laser damage)
Left Arm: Typhoon 240 laser cannon
Boots: D-8 Delta Thrusters (Fly 60m (poor))

Cost:
NA = Size: Large
3,600 = Structure: Refractalloy
1,500 = Options: Join with Metabot
NA = Helmet: Pilot 1
NA = Torso: Pilot 2
1,000 = Back: K-2E Kestral maneuver wings
2,000 = Shoulders: Mk 7b Oracle targeting system
3,400 = Right Arm: Typhoon 240 laser cannon
NA = Left Arm: Typhoon 240 laser cannon
4,000 = Boots: D-8 Delta Thrusters
15,500 = Total BP Budget

The Hornet combines with the Bumblebee and Wasp to for the Swarm .

Click here for Zhang's backstory and stats without the Hornet.
 
Last edited:

Trip Jamison

Charismatic 2/Fast 1/Mecha Ace 1
Starting Occupation: Investigative

Str:10+0
Dex:15+2
Con:10+0
Int:14+2
Wis:12+1
Cha:16+3

Def:18(Dex +2,Class +5, equip +1) HP:18

Rep: +3 Wealth: +5

BAB: +1 Fort:+2 Refl:+7 Will:+2 Int:+2

AP:25

Talents/Feats: Evasion, Coordinate, Personnal firearms, Dodge, Mecha Operation, Combat martial arts,Mecha weapon proficiency, Mecha dodge

Skills: Bluff +8(5 r), Diplomacy +8(5 r), Disguise +5(2 r), Drive +4(2 r), Gather info +9(5r, +1 occ.), Intimidate +7(4 r), Investigate +7(5 r, occ.), Knowledge(streetwise) +6(4 r), Listen +3(2 r), Pilot +9 (7 r). Repair +4 (2 r), Search +4 (2 r), Sense Motive +2(1 r), Spot +4(3 r), Tumble +4(2 r)

Equiptment:
Laser pistol W/ 2 cells
Leather jacket
Military uniforms
Survival knife

Background/description:

Trip's fahter was a senator on earth. Life as the son of a sentor was fairly easy, his father was well liked and had a good relationship with trip's mother. All that fell apart when the good senator was caught makeing illagal arms deals with known terrorists. It was a long trial and it ended with a life sentance with no hope of parole. After that it became impossible to stay on Earth everyone had labled trip and his mom family to a traitor, so they left and found a home on Mars. Trip sort of drifted through life, getting in all kinds of minor problems. Just before he got out of highschool he was busted stealing a plane, the judge gave him the option of doing time or going into the military and straightening up his life. He choose the later. While he found he didn't exactly like military life. Trip found that there were many opertunities to make money on the side, so he stuck with it. Work as an MP gave him the ability to get away with his little scams for a long time. After several reprimands for smuggling contraband onto base( he specalised in alchahol, cigeretts, and porn, nothing hard core illegal.) he was told that his co had volentiered him for a special assignment, and thats how Trip became a Mecha pilot. It seems to be the best thing that could have happened, he's a natural pilot and has found he likes the excitement.

Trip is 24 years old. He is a male Caucasian, 5' 10" 165lbs. Brown hair, blue eyes.
He usally dresses simply either in a t-shirt and jeans or military uniform, and is almost never without his leather motorcycle jacket.



NR-088z Centurian

Structure, large Refractally hull 3600bp
(+100 hp, +8 str, -1 att. and def, -4 hide, 1d8 slam)
Stealth kit (+10 hide and move silent)500bp
Light fortification (25% critical hit failure.)500bp

Helmet: Pilot 1 N/A
Back: Omicron 1100 thruster backpack (fly 30m clumsy) 2000bp
R.Arm: H42a Excalibur ebergy sword(+3 att and dmg, 4d6)4200bp
L.Arm: Bulwark v23defense shield (+4 defense bonus)2000bp
Shoulders: L-KEN Corona Microwave beam(5d6 heat dmg)1610bp
Torso: Pilot 2 N/A
Boots: Mk. 7b Oracle targeting system(+2 ranged att) 1000bp

Total bp: 15410
 
Last edited:

Mech Sgt. Lucas "Lil' Bear" Grainger

Strong Hero 3/Mecha Shock Trooper 1 [XP 6000]
Starting Occupation: Military
STR: 16
DEX: 16
CON: 14
INT: 12
WIS: 12
CHA: 10
HP: 29
Def: 16 [+3 Bonus, +3 Dex]
Init: +2
BAB: +4
Fort: +6 [+4 Base, +2 Con]
Ref: +4 [+1 Base, +3 Dex]
Will: +2 [+1 Base, +1 Wis]
Rep: +1
AP: 25
Melee: +7 [+4 BAB, +3 Str]
Ranged: +7 [+4 BAB, +3 Dex]
Skills:
--Jump +7 [+3 Str, +4 Ranks]
--Knowledge (Mecha) +5 [+1 Int, +4 Ranks]
--Knowledge (Tactics) +4 [+1 Int, +3 Ranks]
--Navigate +4 [+1 Int, +3 Ranks]
--Pilot +10 [+3 Dex, +7 Ranks]
--Repair +4 [+1 Int, +3 Ranks]
--Tumble +7 [+3 Dex, +4 Ranks]
Talents:
--Ignore Hardness
--Improved Ignore Hardness
Feats:
--Defensive Martial Arts
--Mecha Operation
--Mecha Weapon Proficiency
--Personal Firearms Proficiency
--Power Attack
--Simple Weapon Proficiency
--Two-Weapon Fighting
--Weapon Focus (H42a Excalibur)

BB-82b "Bumblebee"

Large Mecha
Duralloy [3000bp]
Join w/Metabot [1500bp]
Slots:
--Helmet: Pilot
--Torso: Pilot
--R. Arm: H42a Excalibur [4200bp]
--L. Arm: H42a Excalibur [4200bp]
--Shoulders: M-9 Barrage Chaingun [2145bp] (w/4 50rd ammo belts [160bp])
--Back: Ammo Storage (6 ammo belts [240bp])
--Boots: Ammo Storage (1 ammo belt [40bp])
Total = 15485bp

[No flight capability except with Metabot]

Background and description to follow shortly :)

Any advice or criticism would be greatly appreciated.
 

Ulric Fuchs

Male Human Smart Hero 1 /Charismatic Hero 2/Wing Captain 1:

Str 12 (+1)
Dex 14 (+2)
Con 10 (+0)
Int 14 (+2)
Wis 12 (+1)
Cha 17 (+3)


HD 3d6+1d8 hp 22
Defense 15 (10 +1 class, +2 equipment, +2 dexterity)
Initiative: +2 (+2 dex)
BAB: +1
Melee/Ranged: +2/+3
Fort/Ref/Wil: +2/+5/+4
Speed: 12m (10m in armor)
Reputation: +7
Action Points: 25
Wealth Bonus: +8

Skills: Computer Use (+7/5r), Craft(Electronics) (+6/4r), Craft(Mecahnics) (+6/4r), Diplomacy (+10/7r), Disable Device (+7/5r), Gather Information (+6/3r), Intimidate (+6/3r), Knowledge(Mecha) (+10/7r +1 savant), Knowledge(Tactics) (+10/7r +1 occ), Knowledge(Physical Science) (+6/4r), Navigate (+8/6r), Pilot (+9/7r), Profession (+5/4r), Repair (+6/4r)
Languages: English(read/write and speak), German(read/write and speak)

Feats:
Simple Weapon Proficiency
Personal Firearms Proficiency
Mecha Weapon Proficiency
Mecha Operation
Mecha Tactician
Renown

Class Features:
Savant: Knowledge (Mecha)
Coordination
Leadership

Occupation Features: Military
Pilot is a class skill
+1 competence bonus on Knowledge (Tactics)
Bonus Feat: Personal Firearms Proficiency

Allegiances: moral(good),ethical(lawful),nation(solar colonies),organization(solar colonies military)

Equipment:
Laser Pistol
--2 energy cells
Flight Suit
Uniforms: (service dress, service uniform, BDU)

Apperance: Ulric stands at an imposing 6'6". He has striking blue eyes, and keeps his face clean-shaven. He keeps his hair in a buzz-cut. He is often seen around the base in his flight suit, which is often stained from working on his mecha.

Background: Ulric was born on May 3, 2027 in the modern day United States. However, he and parents soon moved to Mars to live in one of its starting colonies. As he grew up, he became interested in the technology used to start new colonies, and the war-machines used to protect them, mechas. So after his schooling he went through officer candidate school and was trained as a maintenance officer. Although he excelled in this position, his superiors noticed his leadership qualities, and offered him the chance to become a mecha pilot. He leaped at the opportunity, and he became a very skilled pilot. However, during this time the relationship between earth and the colonies grew worse and worse, and war was brewing. Although he felt loyality to earth at first, the harsh practices of the "peacekeepers" strengthened his resolve to fight for his colony; when it severed its ties with earth he was ready to defend his colony against all the odds. Finally, when the war began in Feburary of 2053, he took part in his first skirmish, the battle of red rock, against the earth forces, where after a brutal battle his colony was saved. Due to his efforts, he was promoted to captain and given a wing to command. Although he hopes for peace, he knows that war is now the only way to stop the earthen oppressors.
 

Ulric Fuchs
WP-82C "Wasp"

Structure, large duralloy (3000bp)
(+100 hp, +8 str, -1 att. and def, -4 hide, 1d8 slam, spd 12m)
Join with Metabot (1,500bp)

Components:
Pilot: (head,torso)
XJ-A Python Electric Whip (3,200bp, left arm)
M-21 Comet Gatling Laser (3,500bp, right arm/shoulders)
D-8 Delta Thrusters (4,000bp/boots)
Mk.7a Oracle Targeting System (250bp/back)

Total Cost=15450bp

Favored Tactics: Ulric favors using his gatling laser and using cover to his best advantage until he closes the gap between him and his opponet. Once in close combat, he uses his whip to entangle and trip his opponet, and then deliver the coup de grace with the gatling laser.
 

*Moved from Mecha Crusade recruitment*

Aaargh! Sorry been having computer problems, my character follows:

Malachai Haider

Age 25
Gender: Male
Height 5’ 8”
Weight: 187
Eyes: Green
Hair: Black

Smart 4
Investigative (Pers. Firearms Prof, Gather Info and Sense Motive Class skills)

Str: 10
Dex: 14
Con: 12
Int: 16
Wis: 13
Cha: 13

HP: 20
AP: 24
Wealth:

Reputation: +1
BAB: +2

Fort: +2
Ref: +3
Will: +3

Speed: 30'

Initiative: +2

Skill Rank Total

Computer Use 7 10
Concentration 3.5 4
Craft (chemical) 7 10
Decipher Script 7 10
Demolitions 7 12
Disable Device 7 12
Gather Information 7 8
Investigate 7 16
Navigate 6 9
Profession 3 4
Pilot 3.5 5
Search 5 8
Sense Motive 3.5 6

Languages: English, Russian, German, Japanese

Feats: Attentive, Cautious, Mech Operator Mech Weapons, Personal Firearms Proficiency, Simple Weapons Proficiency

Talents:
Savant (Investigate), Exploit Weakness

Possessions and background to follow
 

Mecha: SM-82d "Swarm"
Pilot: Ulric Fuchs
Copilots: Yu Zhang, Lucas "Lil' Bear" Grainger


Mech-Enhanced Male Human Smart Hero 1 / Charismatic Hero 2 / Wing Captain 1: HD 3d6+1d8+400; hp 422; Init +2 (+2 Dex); Spd 20m, Fly 30m (clumsy); AC 14 (+1 Dex, +1 Defense, +6 Mecha, -4 Size); SQ: Hardness 15, Heat Resist 20, Laser Resist 20; Reach 6m; Melee H42a Excalibur, +13 (+1 BAB, +13 Str, +3 equipment, -4 size) (12d6+16/crit 20/x2); Ranged Typhoon 240 laser cannon (Yu Zhang), +1 (+2 BAB, +2 Dex, +1 Oracle, -4 size) (10d6/20/x2, type laser, range increment 30m, ROF S), Ranged M-21 Comet laser gatling (Lucas Grainger), +3 (+4 BAB, +2 Dex, +1 Oracle, -4 size) (8d6/20/x2, type laser, range increment 30m, ROF S/A); Reputation 7; AL: Moral (good), Ethical (Lawful), Nation (Solar Colonies) Organiziton (SC Military); Action Points 25 (5+6+6+8); XP: 6,000; SV Fort +2, Ref +4, Will +4; Str 36, Dex 12, Con 10, Int 14, Wis 12, Cha 17.

Skills (total/ranks): Computer Use (7/5), Craft (Electronic) (6/4), Craft (Mechanical) (6/4), Diplomacy (10/7), Disable Device (7/5), Gather Information (6/3), Intimidate (6/3), Knowledge (Mecha) (10/7), Knowledge (Tactics) (10/7), Knowledge (Physical Science) (6/4), Navigate (8/6), Pilot (8/7), Profession (5/4), Repair (6/4), Speak/Read/Write English (-/2), Speak/Read/Write German (native) (-/-).

Feats: Mecha Operation, Mecha Weapons Proficiency, Mecha Tactitian.

Occupation Features:

Military
Skills: Knowledge (Tactics)*, Pilot
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus Increase: +1

Class Features:

Simple Weapons Proficiency.
Talent (Smart): Savant - Knowledge (Mecha).
Talent (Charismatic): Coordinate.
Bonus Feat (Charismatic): Renown.
Leadership.

Mecha Details

Structural Features:
Size: Gargantuan (+24 Str, -2 Dex for all pilots, -4 size penalty to attack and defense, 400 bonus HP, 2d8 slam attack, reach 6m, base speed 20m)
Structure: Refractalloy (15 Hardness, +6 Defense, 20 laser resist, 20 heat resist)

Components:
Helmet: Pilot 1
Visor: Pilot 2
Cranium: Empty
Upper Back: Omicron 1100 thruster pack (Fly 30m (clumsy))
Lower Back: Omicron 1100 thruster pack
Right Shoulder: M-21 Comet Gatling Laser (8d6 laser damage, autofire capable)
Right Arm: M-21 Comet Gatling Laser
Right Hand: H42a Excalibur (12d6 damage, half regular, half plasma)
Left Shoulder: Mk. 7a Oracle targeting system A (+1 to hit with a single ranged weapon)
Left Arm: Typhoon 240 laser cannon (10d6 laser damage)
Left Hand: Typhoon 240 laser cannon
Torso 1: Copilot Lucas 1
Torso 2: Copilot Zhang 1
Belt: Mk. 7a Oracle targeting system B (+1 to hit with a single ranged weapon)
Right Leg: Copilot Lucas 2
Left Leg: Copilot Zhang 2
Boots: Empty

Cost:
NA = Size: Gargantuan (+24 Str, -2 Dex for all pilots, -4 size penalty to attack and defense, 400 bonus HP, 2d8 slam attack, reach 6m, base speed 20m)
14,400 = Structure: Refractalloy (15 Hardness, +6 Defense, 20 laser resist, 20 heat resist)
NA = Helmet: Pilot 1
NA = Visor: Pilot 2
NA = Cranium: Empty
4,000 = Upper Back: Omicron 1100 thruster pack (Fly 30m (clumsy))
NA = Lower Back: Omicron 1100 thruster pack
3,500 = Right Shoulder: M-21 Comet Gatling Laser (8d6 laser damage, autofire capable)
NA = Right Arm: M-21 Comet Gatling Laser
7,000 = Right Hand: H42a Excalibur (12d6 damage, half regular, half plasma)
250 = Left Shoulder: Mk. 7a Oracle targeting system A (+1 to hit with a single ranged weapon)
3.400 = Left Arm: Typhoon 240 laser cannon A (10d6 laser damage)
NA = Left Hand: Typhoon 240 laser cannon A
2,000 = Torso 1: Copilot Lucas 1
2,000 = Torso 2: Copilot Zhang 1
250 = Belt: Mk. 7a Oracle targeting system B (+1 to hit with a single ranged weapon)
NA = Right Leg: Copilot Lucas 2
NA = Left Leg: Copilot Zhang 2
NA = Boots: Empty
36,800 = Total BP Cost
 
Last edited:

Remove ads

Top