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<blockquote data-quote="mellored" data-source="post: 6707532" data-attributes="member: 6801209"><p><strong>Scy and Die (gnome in a box)</strong></p><p></p><p><img src="http://i76.photobucket.com/albums/j23/poyodiablo/Before%20and%20After/garden_gnome_tragedy.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Thanks poyodiablo for the pic.</em></p><p></p><p>Generall Strategy.</p><p></p><p>1) Tell your party that you'll scout ahead, while you roll a stealth check (don't go in).</p><p>2) Free: Summon your spirit 20 squares ahead.</p><p>3) Move: Send your spirit 11 squares into the next room(s). *</p><p>4) Standard: Attack anyone your spirit can <u>see</u> and remain hidden.</p><p>5) Make a Bluff check to avoid laughing to loud while monsters scramble to find the source of the damage.</p><p>6) Repeat 3-5 times (till you run out of rogue encounter powers)</p><p>7) Send allies charging in with Spirit of the Ram, use glaoming cut, or take a short rest.</p><p></p><p>*Yes, the spirit will end because it's out of range, but only at the end of the turn, which gives us enough time to attack from it.</p><p></p><p>Trojan Horse Strategy (thanks to monkey gentlemen)</p><p></p><p>1) Get in a box like this...</p><p>___</p><p>| |</p><p>| <u>|g|</u></p><p><u></u></p><p>3) Have an ally who took training in basket weaving make it very pretty (perhps make it look like a seashell)</p><p>4) Have an ally who's trained in bluff give the box as a gift.*</p><p>5) Kill things, while staying safe in the box.</p><p>6) If they look in the box, chamelion and hide in plane sight will keep you safe.</p><p></p><p>* Assistance of the Strong Spirit could carry the box.</p><p></p><p>[sblock=Scry and Die]====== Created Using Wizards of the Coast D&D Character Builder ====== Scry and Die, level 30</p><p>Gnome, Shaman/Rogue, Keen Eagle, Cosmic Soul</p><p>Companion Spirit (Hybrid) Option: Watcher Spirit (Hybrid)</p><p>Hybrid Shaman Option: Hybrid Shaman Fortitude</p><p>Hybrid Talent Option: Rogue Combat Talent</p><p>Rogue Combat Talent Option: Rogue Weapon Talent (Hybrid)</p><p>Arcane Agent (+2 to Stealth)</p><p>Theme: Seer</p><p></p><p>FINAL ABILITY SCORES</p><p>STR 12, CON 13, DEX 28, INT 14, WIS 22, CHA 10</p><p></p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 11, DEX 18, INT 10, WIS 14, CHA 8</p><p></p><p>AC: 43 Fort: 33 Ref: 42 Will: 36</p><p>HP: 170 Surges: 7 Surge Value: 42</p><p></p><p>TRAINED SKILLS</p><p>Acrobatics +31, Athletics +21, Insight +28, Perception +31, Stealth +47, Thievery +29</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +19, Bluff +17, Diplomacy +15, Dungeoneering +21, Endurance +16, Heal +21, History +17, Intimidate +15, Nature +21, Religion +17, Streetwise +15</p><p></p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Seer Utility: Cast Fortune</p><p>Gnome Racial Power: Fade Away</p><p>Wizard Utility: Ghost Sound</p><p>Shaman Feature: Call Spirit Companion</p><p>Shaman Feature: Healing Spirit</p><p>Shaman Feature: Speak with Spirits</p><p>Monk Feature: Centered Flurry of Blows</p><p>Rogue Attack 1: Gloaming Cut</p><p>Shaman Attack 1: Wrath of Winter</p><p>Rogue Utility 2: Fleeting Ghost</p><p>Rogue Attack 3: Shadow Steel Roll</p><p>Shaman Utility 6: Sudden Restoration</p><p>Rogue Utility 6: Chameleon</p><p>Keen Eagle Attack 11: Winged Spirit Strike</p><p>Keen Eagle Utility 12: Hunting Eagle</p><p>Rogue Attack 13: Fitting Demise</p><p>Rogue Utility 16: Hide in Plain Sight</p><p>Keen Eagle Attack 20: Flurry of Spirit Talons</p><p>Shaman Utility 22: Natural Rebirth</p><p>Shaman Attack 23: Spirit of the Ram</p><p>Cosmic Soul Utility 26: Merge with the Cosmos</p><p>Rogue Attack 27: Perfect Sniper</p><p></p><p>FEATS</p><p>Level 1: Monastic Disciple</p><p>Level 2: Fading Spirit</p><p>Level 4: Spirits of Stealth</p><p>Level 6: Ki Focus Expertise</p><p>Level 8: Light Blade Expertise</p><p>Level 10: Fluid Motion</p><p>Level 11: Nimble Spirit</p><p>Level 12: Mobile Spirit</p><p>Level 14: Shadow Skulk</p><p>Level 16: Backstabber</p><p>Level 18: Midnight Blade Student</p><p>Level 20: Hybrid Talent</p><p>Level 21: Untraceable</p><p>Level 22: Nimble Blade</p><p>Level 24: Skill Focus (Stealth)</p><p>Level 26: Epic Resurgence</p><p>Level 28: Reserve Maneuver</p><p>Level 30: Weapon Focus (Light blade)</p><p></p><p>ITEMS</p><p>Shadow Master Ki Focus +6 x1</p><p>Lightstep Slippers (epic tier) x1</p><p>Dagger x1</p><p>Shadowflow Mantle Armor +6 x1</p><p>Shadow Band (epic tier) x1</p><p>Assassin's Cloak +5 x1</p><p>Girdle of the Umber Hulk (epic tier) x1</p><p>Lenses of the Luminary (epic tier) x1</p><p>Serpentine Bracers (paragon tier) x1</p><p>Shadowdancer's Gloves (paragon tier) x1</p><p>====== End ====== [/sblock]</p><p></p><p>Key components:</p><p>Keen Eagle PP: Let's us use ranged attacks though the spirit.</p><p>High Stealth: Let's us hide, so they won't know where it comes from.</p><p>Rogue Powers: Let's us <u>remain</u> hidden. After which, we'll <u>re-hide</u>.</p><p>Fading Spirit: Let's the spirit remain hidden, so they REALLY don't know where it comes from.</p><p></p><p>The rest is spirit movement, more stealth, and damage. The ED just let's us be ridiculous with ranged sight, but could be swaped for something else, such as thief of legends.</p><p></p><p>Oh, and you act as a backup healer.</p></blockquote><p></p>
[QUOTE="mellored, post: 6707532, member: 6801209"] [b]Scy and Die (gnome in a box)[/b] [IMG]http://i76.photobucket.com/albums/j23/poyodiablo/Before%20and%20After/garden_gnome_tragedy.jpg[/IMG] [i]Thanks poyodiablo for the pic.[/i] Generall Strategy. 1) Tell your party that you'll scout ahead, while you roll a stealth check (don't go in). 2) Free: Summon your spirit 20 squares ahead. 3) Move: Send your spirit 11 squares into the next room(s). * 4) Standard: Attack anyone your spirit can [u]see[/u] and remain hidden. 5) Make a Bluff check to avoid laughing to loud while monsters scramble to find the source of the damage. 6) Repeat 3-5 times (till you run out of rogue encounter powers) 7) Send allies charging in with Spirit of the Ram, use glaoming cut, or take a short rest. *Yes, the spirit will end because it's out of range, but only at the end of the turn, which gives us enough time to attack from it. Trojan Horse Strategy (thanks to monkey gentlemen) 1) Get in a box like this... ___ | | | [u]|g| [/u] 3) Have an ally who took training in basket weaving make it very pretty (perhps make it look like a seashell) 4) Have an ally who's trained in bluff give the box as a gift.* 5) Kill things, while staying safe in the box. 6) If they look in the box, chamelion and hide in plane sight will keep you safe. * Assistance of the Strong Spirit could carry the box. [sblock=Scry and Die]====== Created Using Wizards of the Coast D&D Character Builder ====== Scry and Die, level 30 Gnome, Shaman/Rogue, Keen Eagle, Cosmic Soul Companion Spirit (Hybrid) Option: Watcher Spirit (Hybrid) Hybrid Shaman Option: Hybrid Shaman Fortitude Hybrid Talent Option: Rogue Combat Talent Rogue Combat Talent Option: Rogue Weapon Talent (Hybrid) Arcane Agent (+2 to Stealth) Theme: Seer FINAL ABILITY SCORES STR 12, CON 13, DEX 28, INT 14, WIS 22, CHA 10 STARTING ABILITY SCORES STR 10, CON 11, DEX 18, INT 10, WIS 14, CHA 8 AC: 43 Fort: 33 Ref: 42 Will: 36 HP: 170 Surges: 7 Surge Value: 42 TRAINED SKILLS Acrobatics +31, Athletics +21, Insight +28, Perception +31, Stealth +47, Thievery +29 UNTRAINED SKILLS Arcana +19, Bluff +17, Diplomacy +15, Dungeoneering +21, Endurance +16, Heal +21, History +17, Intimidate +15, Nature +21, Religion +17, Streetwise +15 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Seer Utility: Cast Fortune Gnome Racial Power: Fade Away Wizard Utility: Ghost Sound Shaman Feature: Call Spirit Companion Shaman Feature: Healing Spirit Shaman Feature: Speak with Spirits Monk Feature: Centered Flurry of Blows Rogue Attack 1: Gloaming Cut Shaman Attack 1: Wrath of Winter Rogue Utility 2: Fleeting Ghost Rogue Attack 3: Shadow Steel Roll Shaman Utility 6: Sudden Restoration Rogue Utility 6: Chameleon Keen Eagle Attack 11: Winged Spirit Strike Keen Eagle Utility 12: Hunting Eagle Rogue Attack 13: Fitting Demise Rogue Utility 16: Hide in Plain Sight Keen Eagle Attack 20: Flurry of Spirit Talons Shaman Utility 22: Natural Rebirth Shaman Attack 23: Spirit of the Ram Cosmic Soul Utility 26: Merge with the Cosmos Rogue Attack 27: Perfect Sniper FEATS Level 1: Monastic Disciple Level 2: Fading Spirit Level 4: Spirits of Stealth Level 6: Ki Focus Expertise Level 8: Light Blade Expertise Level 10: Fluid Motion Level 11: Nimble Spirit Level 12: Mobile Spirit Level 14: Shadow Skulk Level 16: Backstabber Level 18: Midnight Blade Student Level 20: Hybrid Talent Level 21: Untraceable Level 22: Nimble Blade Level 24: Skill Focus (Stealth) Level 26: Epic Resurgence Level 28: Reserve Maneuver Level 30: Weapon Focus (Light blade) ITEMS Shadow Master Ki Focus +6 x1 Lightstep Slippers (epic tier) x1 Dagger x1 Shadowflow Mantle Armor +6 x1 Shadow Band (epic tier) x1 Assassin's Cloak +5 x1 Girdle of the Umber Hulk (epic tier) x1 Lenses of the Luminary (epic tier) x1 Serpentine Bracers (paragon tier) x1 Shadowdancer's Gloves (paragon tier) x1 ====== End ====== [/sblock] Key components: Keen Eagle PP: Let's us use ranged attacks though the spirit. High Stealth: Let's us hide, so they won't know where it comes from. Rogue Powers: Let's us [u]remain[/u] hidden. After which, we'll [u]re-hide[/u]. Fading Spirit: Let's the spirit remain hidden, so they REALLY don't know where it comes from. The rest is spirit movement, more stealth, and damage. The ED just let's us be ridiculous with ranged sight, but could be swaped for something else, such as thief of legends. Oh, and you act as a backup healer. [/QUOTE]
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