Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Mellored's Char-Op Builds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 6707569" data-attributes="member: 6801209"><p><strong>Mora the unkillable avenger</strong></p><p></p><p> </p><p>She's been sitting in my revenant handbook for a while, and i've gotten a few request to see her fleshed out. Comments welcome.</p><p><strong>Full Build</strong></p><p>[sblock]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Mora, level 30</p><p>Revenant, Avenger, Horizon Walker, Raven Consort</p><p>Avenger's Censure: Censure of Pursuit</p><p>Versatile Expertise: Versatile Expertise (Heavy Blade)</p><p>Versatile Expertise: Versatile Expertise (Crossbow)</p><p>Choose your Race in Life: Shadar-kai</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 12, Con 17, Dex 24, Int 12, Wis 26, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8.</p><p></p><p>AC: 42 Fort: 35 Reflex: 39 Will: 42</p><p>HP: 208 Surges: 10 Surge Value: 60</p><p></p><p>TRAINED SKILLS</p><p>Religion +21, Acrobatics +27, Perception +28, Stealth +27, Athletics +21</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +16, Bluff +15, Diplomacy +15, Dungeoneering +23, Endurance +20, Heal +23, History +16, Insight +23, Intimidate +17, Nature +23, Streetwise +15, Thievery +22</p><p></p><p>FEATS</p><p>Level 1: Weapon Proficiency (Fullblade)</p><p>Level 2: Unarmored Agility (retrained to Fierce Vitality at Level 11)</p><p>Level 4: Melee Training (Wisdom)</p><p>Level 6: Warrior of the Wild</p><p>Level 8: Avenging Resolution</p><p>Level 10: Versatile Expertise</p><p>Level 11: Painful Oath</p><p>Level 12: Disciple of Death (retrained to Resilent Focus at Level 16)</p><p>Level 14: Improved Defense</p><p>Level 16: Superior Will</p><p>Level 18: Weapon Focus (Heavy Blade)</p><p>Level 20: Reserve Maneuver</p><p>Level 21: Ghostly Vitality</p><p>Level 22: Hand of Divine Guidance</p><p>Level 24: Diciple of Death</p><p>Level 26: Slashing Storm</p><p>Level 28: Epic Resurgence</p><p>Level 30: Divine Mastery</p><p></p><p>POWERS</p><p>Avenger at-will 1: Overwhelming Strike</p><p>Avenger at-will 1: Bond of Pursuit</p><p>Reserve Maneuver: Fury's Advance</p><p>Avenger encounter 1: Angelic Alacrity</p><p>Avenger daily 1: Aspect of Might</p><p>Avenger utility 2: Avenger's Resolve (retrained to Holy Blessing at Level 7)</p><p>Avenger encounter 3: Fury's Advance</p><p>Avenger daily 5: Bond of Foresight</p><p>Avenger utility 6: Deliverance of Faith (retrained to Agile Recovery at Level 12)</p><p>Avenger encounter 7: Relentless Stride</p><p>Avenger daily 9: Blade of Repulsion</p><p>Avenger utility 10: Leading Step</p><p>Avenger encounter 13: Inexorable Pursuit (replaces Angelic Alacrity)</p><p>Avenger daily 15: Aspect of Fury (replaces Aspect of Might)</p><p>Avenger utility 16: Refire the Forge</p><p>Avenger encounter 17: Soulforge Hammering (replaces Fury's Advance)</p><p>Avenger daily 19: Blade of Astral Hosts (replaces Blade of Repulsion)</p><p>Avenger utility 22: Twin Step</p><p>Avenger encounter 23: Vengeful Parry (replaces Inexorable Pursuit)</p><p>Avenger daily 25: Aspect of Death (replaces Aspect of Fury)</p><p>Avenger daily 29: Final Oath (replaces Blade of Astral Hosts)</p><p></p><p>ITEMS</p><p>Symbol of Victory +2, Battlecrazed Fullblade +6, Bloodthread Mindpatterned Armor +6, Belt of Sonnlinor Righteousness (epic tier), Iron Armbands of Power (epic tier), Dual Arrow +6 (2), Bolt of Transit +6 (2), Amulet of Protection +6 Death Song Ring (paragon tier), Ring of Circling Fangs (paragon tier)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]</p><p></p><p>She starts out slightly tougher then your usual avenger, but there's not much special in heroic.</p><p></p><p><strong>lvl 1 Snapshot</strong></p><p>[sblock]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Mora, level 1</p><p>Revenant, Avenger</p><p>Avenger's Censure: Censure of Pursuit</p><p>Choose your Race in Life: Shadar-kai</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 10, Con 13, Dex 16, Int 10, Wis 18, Cha 8.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8.</p><p></p><p>AC: 16 Fort: 12 Reflex: 14 Will: 15</p><p>HP: 27 Surges: 8 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Religion +5, Acrobatics +8, Perception +9, Stealth +8</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance +3, Heal +4, History, Insight +4, Intimidate +1, Nature +4, Streetwise -1, Thievery +3, Athletics</p><p></p><p>FEATS</p><p>Level 1: Weapon Proficiency (Fullblade)</p><p></p><p>POWERS</p><p>Avenger at-will 1: Bond of Pursuit</p><p>Avenger at-will 1: Overwhelming Strike</p><p>Avenger encounter 1: Angelic Alacrity</p><p>Avenger daily 1: Aspect of Might</p><p></p><p>ITEMS</p><p>Fullblade, Crossbow, Crossbow Bolts (20)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock]</p><p>Revenant (shadar-kai): For unkillability and death stuff.</p><p>Avenger (persuit): Wis based for death saves, and a striker with defender leanings, being invulerable means you should try and take some hits.</p><p>Raven Queen: Prereq for a few things, including the ED.</p><p>18 Wis: Pricy to buy an 18, but we want to maximize our offense, we're going to use other stuff to take hits. Boost every time.</p><p>16 Dex: Our AC, riders, and initive. Boost every time.</p><p>13 Con: The last few points go here, making us slightly tougher</p><p>The rest of the stats don't matter, i choose 8 Cha just for RP reasons (she's here to collect souls, not to chat).</p><p></p><p>Skills</p><p>Religion: Required, but she only really cares about her queen</p><p>Perception: She doesn't want people to hide from death</p><p>Acrobatics: She is the balances between life and death.</p><p>Stealth: Death has a way of sneaking up on you.</p><p></p><p>Feat</p><p>Fullblade: Damage boost, It's my personal preference to start with the correct weapon. Prevents switching issues later.</p><p></p><p>Powers:</p><p>Overwhelming Strike: The At-Will of choice. She'll be using this alot.</p><p>Bond of Persuit: This is really an open slot.</p><p>Angelic Alacrity: A solid movement boost helps her reach her target and keep her oath.</p><p>Aspect of Might: Good damage and nice versitile bonuses for the rest of the enounter.</p><p></p><p>Tactics:</p><p>Starting off she isn't unkillable, but she does have better then average toughness and a solid attack.</p><p>Save her second wind for when she's below 0, but don't hover around it too much.</p><p>Use a crossbow for ranged backup, but don't upgrade it, use the magic ammo instead (she'll probably only use it 1-2 time a level).</p><p></p><p><strong>lvl 5 Snapshot</strong></p><p>[sblock]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Mora, level 5</p><p>Revenant, Avenger</p><p>Avenger's Censure: Censure of Pursuit</p><p>Choose your Race in Life: Shadar-kai</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 10, Con 13, Dex 17, Int 10, Wis 19, Cha 8.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8.</p><p></p><p>AC: 21 Fort: 14 Reflex: 16 Will: 17</p><p>HP: 51 Surges: 8 Surge Value: 12</p><p></p><p>TRAINED SKILLS</p><p>Religion +7, Acrobatics +10, Perception +11, Stealth +10</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +6, Endurance +5, Heal +6, History +2, Insight +6, Intimidate +3, Nature +6, Streetwise +1, Thievery +5, Athletics +2</p><p></p><p>FEATS</p><p>Level 1: Weapon Proficiency (Fullblade)</p><p>Level 2: Unarmored Agility</p><p>Level 4: Melee Training (Wisdom)</p><p></p><p>POWERS</p><p>Avenger at-will 1: Overwhelming Strike</p><p>Avenger at-will 1: Bond of Pursuit</p><p>Avenger encounter 1: Angelic Alacrity</p><p>Avenger daily 1: Aspect of Might</p><p>Avenger utility 2: Refocus Enmity</p><p>Avenger encounter 3: Fury's Advance</p><p>Avenger daily 5: Menacing Presence</p><p></p><p>ITEMS</p><p>Battlecrazed Fullblade +1, Bloodthread Cloth Armor (Basic Clothing) +1</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock]</p><p><strong>2</strong>: Unarmored Agility: we're not unkillable yet, so more defense for now.</p><p>Avenger's Resolve: resist 5 is alot at this level. Retrain to Holy Blessing later.</p><p><strong>3</strong>: Fury's Advance: Minor action, good for nova and movement.</p><p><strong>4</strong>: Melee Training (Wisdom): Helps us hit things when they move away and we can charge.</p><p><strong>5</strong>: Bond of Forsight: It's either a stun, or a multi-attack (save ends).</p><p></p><p>Items:</p><p>Bloodthread armor (lvl 4): This is the armor she going to keep.</p><p>Battlecrazed Fullblade (lvl 5): This is the weapon she's going to stick with, extra damage is always good.</p><p></p><p>Tactics:</p><p>With Bloodthread and Batlecrazed, she's gain a very nice boost to while bloodied, and with the revenant she generally won't heal untill she's below 0. Depending on your group (leaders and defenders), consider starting battles bloodied at this point. </p><p>You still want to save your second wind till your below 0.</p><p>Consider waiting to use Avenger's Resolve till when she's bloodied, but don't wait to long.</p><p>Oath + Angelic Alacrity + Fury's Advance make a pretty nice first turn combo (stealth should get you close enough).</p><p></p><p><strong>6-10</strong></p><p>[sblock]</p><p><strong>6</strong>: Diliverance of Faith: Use this when your first bloodied</p><p>Warrior of the Wild (Athletics): Qualifies us for our PP, helps us get around, and gives us a damage boost.</p><p><strong>7</strong>:Relentless Stride: A nice out of turn damage.</p><p>Holy Blessing (retrained from avenger's resolve): Helps keep her oath up.</p><p><strong>8</strong>: Avenging Resolution: More damage, It works for all damage including the d6 from battlecrazed.</p><p><strong>9</strong>: Blade of Repulsion: Good for fighting in a small area.</p><p><strong>10</strong>: Versatile Expertise (Fullblade, crossbow): +1 isn't a huge deal, but it'll be +2 soon.</p><p>Leading Step: Reposition yourself and an enemy.</p><p></p><p>Items:</p><p>Iron Armbands of power (lvl 6): Damage, as simple as you can get.</p><p>Belt of Sonnlinor Rightousness (lvl 6): Lot's of resist here, but you can wait a few level before picking it up.</p><p>Symbol of Victory (lvl 9): Get it for the daily power, don't worry about upgrading it.</p><p>Bolt of Transit (lvl 8): It's cheaper to get a few (say 2-3) magic bolts then a crossbow, these have nice utility.</p><p>Dual Arrow (lvl 10): Rolling 2x makes these bolts usefull a level or 2 down, keeps the avenger feel, and still cheaper then a new crossbow.</p><p></p><p>She's picked up a fair amount of damage, and Deliverance of Faith will allow you to start battles bloodied.</p><p>If your taking alot of punishment, keep avenger's resolve for a few more levels.</p><p>Turn 1 should still be Oath + Angelic Alacrity + Fury's Advance</p><p>When you finish you first target, holy blessing + relentless stride will get you to your next.</p><p>[/sblock] </p><p> </p></blockquote><p></p>
[QUOTE="mellored, post: 6707569, member: 6801209"] [b]Mora the unkillable avenger[/b] She's been sitting in my revenant handbook for a while, and i've gotten a few request to see her fleshed out. Comments welcome. [b]Full Build[/b] [sblock]====== Created Using Wizards of the Coast D&D Character Builder ====== Mora, level 30 Revenant, Avenger, Horizon Walker, Raven Consort Avenger's Censure: Censure of Pursuit Versatile Expertise: Versatile Expertise (Heavy Blade) Versatile Expertise: Versatile Expertise (Crossbow) Choose your Race in Life: Shadar-kai FINAL ABILITY SCORES Str 12, Con 17, Dex 24, Int 12, Wis 26, Cha 10. STARTING ABILITY SCORES Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8. AC: 42 Fort: 35 Reflex: 39 Will: 42 HP: 208 Surges: 10 Surge Value: 60 TRAINED SKILLS Religion +21, Acrobatics +27, Perception +28, Stealth +27, Athletics +21 UNTRAINED SKILLS Arcana +16, Bluff +15, Diplomacy +15, Dungeoneering +23, Endurance +20, Heal +23, History +16, Insight +23, Intimidate +17, Nature +23, Streetwise +15, Thievery +22 FEATS Level 1: Weapon Proficiency (Fullblade) Level 2: Unarmored Agility (retrained to Fierce Vitality at Level 11) Level 4: Melee Training (Wisdom) Level 6: Warrior of the Wild Level 8: Avenging Resolution Level 10: Versatile Expertise Level 11: Painful Oath Level 12: Disciple of Death (retrained to Resilent Focus at Level 16) Level 14: Improved Defense Level 16: Superior Will Level 18: Weapon Focus (Heavy Blade) Level 20: Reserve Maneuver Level 21: Ghostly Vitality Level 22: Hand of Divine Guidance Level 24: Diciple of Death Level 26: Slashing Storm Level 28: Epic Resurgence Level 30: Divine Mastery POWERS Avenger at-will 1: Overwhelming Strike Avenger at-will 1: Bond of Pursuit Reserve Maneuver: Fury's Advance Avenger encounter 1: Angelic Alacrity Avenger daily 1: Aspect of Might Avenger utility 2: Avenger's Resolve (retrained to Holy Blessing at Level 7) Avenger encounter 3: Fury's Advance Avenger daily 5: Bond of Foresight Avenger utility 6: Deliverance of Faith (retrained to Agile Recovery at Level 12) Avenger encounter 7: Relentless Stride Avenger daily 9: Blade of Repulsion Avenger utility 10: Leading Step Avenger encounter 13: Inexorable Pursuit (replaces Angelic Alacrity) Avenger daily 15: Aspect of Fury (replaces Aspect of Might) Avenger utility 16: Refire the Forge Avenger encounter 17: Soulforge Hammering (replaces Fury's Advance) Avenger daily 19: Blade of Astral Hosts (replaces Blade of Repulsion) Avenger utility 22: Twin Step Avenger encounter 23: Vengeful Parry (replaces Inexorable Pursuit) Avenger daily 25: Aspect of Death (replaces Aspect of Fury) Avenger daily 29: Final Oath (replaces Blade of Astral Hosts) ITEMS Symbol of Victory +2, Battlecrazed Fullblade +6, Bloodthread Mindpatterned Armor +6, Belt of Sonnlinor Righteousness (epic tier), Iron Armbands of Power (epic tier), Dual Arrow +6 (2), Bolt of Transit +6 (2), Amulet of Protection +6 Death Song Ring (paragon tier), Ring of Circling Fangs (paragon tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock] She starts out slightly tougher then your usual avenger, but there's not much special in heroic. [b]lvl 1 Snapshot[/b] [sblock]====== Created Using Wizards of the Coast D&D Character Builder ====== Mora, level 1 Revenant, Avenger Avenger's Censure: Censure of Pursuit Choose your Race in Life: Shadar-kai FINAL ABILITY SCORES Str 10, Con 13, Dex 16, Int 10, Wis 18, Cha 8. STARTING ABILITY SCORES Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8. AC: 16 Fort: 12 Reflex: 14 Will: 15 HP: 27 Surges: 8 Surge Value: 6 TRAINED SKILLS Religion +5, Acrobatics +8, Perception +9, Stealth +8 UNTRAINED SKILLS Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance +3, Heal +4, History, Insight +4, Intimidate +1, Nature +4, Streetwise -1, Thievery +3, Athletics FEATS Level 1: Weapon Proficiency (Fullblade) POWERS Avenger at-will 1: Bond of Pursuit Avenger at-will 1: Overwhelming Strike Avenger encounter 1: Angelic Alacrity Avenger daily 1: Aspect of Might ITEMS Fullblade, Crossbow, Crossbow Bolts (20) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock] Revenant (shadar-kai): For unkillability and death stuff. Avenger (persuit): Wis based for death saves, and a striker with defender leanings, being invulerable means you should try and take some hits. Raven Queen: Prereq for a few things, including the ED. 18 Wis: Pricy to buy an 18, but we want to maximize our offense, we're going to use other stuff to take hits. Boost every time. 16 Dex: Our AC, riders, and initive. Boost every time. 13 Con: The last few points go here, making us slightly tougher The rest of the stats don't matter, i choose 8 Cha just for RP reasons (she's here to collect souls, not to chat). Skills Religion: Required, but she only really cares about her queen Perception: She doesn't want people to hide from death Acrobatics: She is the balances between life and death. Stealth: Death has a way of sneaking up on you. Feat Fullblade: Damage boost, It's my personal preference to start with the correct weapon. Prevents switching issues later. Powers: Overwhelming Strike: The At-Will of choice. She'll be using this alot. Bond of Persuit: This is really an open slot. Angelic Alacrity: A solid movement boost helps her reach her target and keep her oath. Aspect of Might: Good damage and nice versitile bonuses for the rest of the enounter. Tactics: Starting off she isn't unkillable, but she does have better then average toughness and a solid attack. Save her second wind for when she's below 0, but don't hover around it too much. Use a crossbow for ranged backup, but don't upgrade it, use the magic ammo instead (she'll probably only use it 1-2 time a level). [b]lvl 5 Snapshot[/b] [sblock]====== Created Using Wizards of the Coast D&D Character Builder ====== Mora, level 5 Revenant, Avenger Avenger's Censure: Censure of Pursuit Choose your Race in Life: Shadar-kai FINAL ABILITY SCORES Str 10, Con 13, Dex 17, Int 10, Wis 19, Cha 8. STARTING ABILITY SCORES Str 10, Con 11, Dex 14, Int 10, Wis 18, Cha 8. AC: 21 Fort: 14 Reflex: 16 Will: 17 HP: 51 Surges: 8 Surge Value: 12 TRAINED SKILLS Religion +7, Acrobatics +10, Perception +11, Stealth +10 UNTRAINED SKILLS Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +6, Endurance +5, Heal +6, History +2, Insight +6, Intimidate +3, Nature +6, Streetwise +1, Thievery +5, Athletics +2 FEATS Level 1: Weapon Proficiency (Fullblade) Level 2: Unarmored Agility Level 4: Melee Training (Wisdom) POWERS Avenger at-will 1: Overwhelming Strike Avenger at-will 1: Bond of Pursuit Avenger encounter 1: Angelic Alacrity Avenger daily 1: Aspect of Might Avenger utility 2: Refocus Enmity Avenger encounter 3: Fury's Advance Avenger daily 5: Menacing Presence ITEMS Battlecrazed Fullblade +1, Bloodthread Cloth Armor (Basic Clothing) +1 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock] [b]2[/b]: Unarmored Agility: we're not unkillable yet, so more defense for now. Avenger's Resolve: resist 5 is alot at this level. Retrain to Holy Blessing later. [b]3[/b]: Fury's Advance: Minor action, good for nova and movement. [b]4[/b]: Melee Training (Wisdom): Helps us hit things when they move away and we can charge. [b]5[/b]: Bond of Forsight: It's either a stun, or a multi-attack (save ends). Items: Bloodthread armor (lvl 4): This is the armor she going to keep. Battlecrazed Fullblade (lvl 5): This is the weapon she's going to stick with, extra damage is always good. Tactics: With Bloodthread and Batlecrazed, she's gain a very nice boost to while bloodied, and with the revenant she generally won't heal untill she's below 0. Depending on your group (leaders and defenders), consider starting battles bloodied at this point. You still want to save your second wind till your below 0. Consider waiting to use Avenger's Resolve till when she's bloodied, but don't wait to long. Oath + Angelic Alacrity + Fury's Advance make a pretty nice first turn combo (stealth should get you close enough). [b]6-10[/b] [sblock] [b]6[/b]: Diliverance of Faith: Use this when your first bloodied Warrior of the Wild (Athletics): Qualifies us for our PP, helps us get around, and gives us a damage boost. [b]7[/b]:Relentless Stride: A nice out of turn damage. Holy Blessing (retrained from avenger's resolve): Helps keep her oath up. [b]8[/b]: Avenging Resolution: More damage, It works for all damage including the d6 from battlecrazed. [b]9[/b]: Blade of Repulsion: Good for fighting in a small area. [b]10[/b]: Versatile Expertise (Fullblade, crossbow): +1 isn't a huge deal, but it'll be +2 soon. Leading Step: Reposition yourself and an enemy. Items: Iron Armbands of power (lvl 6): Damage, as simple as you can get. Belt of Sonnlinor Rightousness (lvl 6): Lot's of resist here, but you can wait a few level before picking it up. Symbol of Victory (lvl 9): Get it for the daily power, don't worry about upgrading it. Bolt of Transit (lvl 8): It's cheaper to get a few (say 2-3) magic bolts then a crossbow, these have nice utility. Dual Arrow (lvl 10): Rolling 2x makes these bolts usefull a level or 2 down, keeps the avenger feel, and still cheaper then a new crossbow. She's picked up a fair amount of damage, and Deliverance of Faith will allow you to start battles bloodied. If your taking alot of punishment, keep avenger's resolve for a few more levels. Turn 1 should still be Oath + Angelic Alacrity + Fury's Advance When you finish you first target, holy blessing + relentless stride will get you to your next. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Mellored's Char-Op Builds
Top