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<blockquote data-quote="TallIan" data-source="post: 7013176" data-attributes="member: 6853819"><p>Seems like you've covered the essentials. Though adding the heir apparent would definitely be good, it's a way for the king to ensure everyone knows who will succeed him. Alternately the king could be deliberately not appointing an heir apparent to discourage assassination attempts - though that is straying into story telling.</p><p></p><p>Powerful nobles (dukes), representatives of powerful groups (collaboration of Barrons, guild representatives), religious groups would all make good counsellors. There could be a lot of overlap with more specific roles, the leader of the council of barrens is also the financial advisor; the Duke with the biggest army is also the military advisor.</p><p></p><p>I would think that the official group would be quite large, but the actual day to day advisors would be very fluid depending on who is currently Inn favour, who is away attending thier own affairs, etc.</p><p></p><p>So I wouldn't worry too much about firming the group up, next time the PCs interact with them it could all be different.</p><p></p><p>Sent from my Nexus 9 using Tapatalk</p></blockquote><p></p>
[QUOTE="TallIan, post: 7013176, member: 6853819"] Seems like you've covered the essentials. Though adding the heir apparent would definitely be good, it's a way for the king to ensure everyone knows who will succeed him. Alternately the king could be deliberately not appointing an heir apparent to discourage assassination attempts - though that is straying into story telling. Powerful nobles (dukes), representatives of powerful groups (collaboration of Barrons, guild representatives), religious groups would all make good counsellors. There could be a lot of overlap with more specific roles, the leader of the council of barrens is also the financial advisor; the Duke with the biggest army is also the military advisor. I would think that the official group would be quite large, but the actual day to day advisors would be very fluid depending on who is currently Inn favour, who is away attending thier own affairs, etc. So I wouldn't worry too much about firming the group up, next time the PCs interact with them it could all be different. Sent from my Nexus 9 using Tapatalk [/QUOTE]
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